public void OnDataUpdate(CombatAnimHitCollisionData _data) { SetColliderSizeAndPosition(_data); }
private void SetColliderSizeAndPosition(CombatAnimHitCollisionData _data) { m_trans.localPosition = _data.ColliderPosition; m_collider.size = _data.ColliderSize; }
private void SetHitColliderData(OTGCombatSMC _controller) { CombatAnimHitCollisionData data = m_combatAnim.HitCollisionData; _controller.Handler_Collision.HitCollider.OnDataUpdate(data); }