/// <summary>In the special case that <c>m_NameAsmFileErrs</c> is /// <c>OTFontFileVal</c>, which I believe it always is, then /// read the string corresponding to <c>m_StringName</c> of the form /// <c>W1404: The LineGap value is less than the recommended value</c> /// from the hardcoded resource file <c>OTFontFileVal.ValStrings</c> /// and return a string consisting of the first 5 characters. /// /// If the resource is not present return <c>null</c>. /// If <c>m_NameAsmFileErrs != "OTFontFileVal</c>, then /// just return the value of the <c>ErrorID</c> property of the /// base class. /// <p/> /// This routine may be redundant since the <c>ErrorID</c> /// property already does a resource lookup on the resource. /// </summary> public string GetErrorID() { string s = null; if ((object)this.m_StringName != null) { if (this.m_NameAsmFileErrs == "OTFontFileVal") { //var rm = DevMain2.OTFontFileVal_ValStrings.ResourceManager; //System.Reflection.Assembly a = System.Reflection.Assembly.GetAssembly(this.GetType()); //System.Resources.ResourceManager rm = new System.Resources.ResourceManager("OTFontFileVal.ValStrings", a); string sErrorAndMessage = ResMan.GetString(m_StringName); if (sErrorAndMessage.Length > 6 && sErrorAndMessage[5] == ':' && sErrorAndMessage[6] == ' ') { s = sErrorAndMessage.Substring(0, 5); } else { s = null; } } else { s = ErrorID; } } return(s); }
/// <summary>In the special case that <c>m_NameAsmFileErrs</c> is /// <c>OTFontFileVal</c>, which I believe it always is, then /// read the string corresponding to <c>m_StringName</c> of the form /// <c>W1404: The LineGap value is less than the recommended value</c> /// from the hardcoded resource file <c>OTFontFileVal.ValStrings</c> /// and return a string consisting of substring starting at character /// 7, that is, after discarding the initial "W1404: ". /// /// If the resource is not present return <c>null</c>. /// If <c>m_NameAsmFileErrs != "OTFontFileVal</c>, then /// just return the value of the <c>ErrorID</c> property of the /// base class. /// <p/> /// This routine may be redundant since the <c>ErrorID</c> /// property already does a resource lookup on the resource. /// </summary> public string GetString() { string s = null; if ((object)this.m_StringName != null) { // if string starts with "DEBUG" then just output the string if (this.m_StringName.Substring(0, 5) == "DEBUG") { s = this.m_StringName; } else // else look it up in the resources { if (this.m_NameAsmFileErrs == "OTFontFileVal") { //System.Reflection.Assembly a = System.Reflection.Assembly.GetAssembly(this.GetType()); //System.Resources.ResourceManager rm = new System.Resources.ResourceManager("OTFontFileVal.ValStrings", a); //var rm = DevMain2.OTFontFileVal_ValStrings.ResourceManager;// OTFontFileVal.OTFontFileVal_ValStrings.ResourceManager; string sErrorAndMessage = ResMan.GetString(m_StringName); if (sErrorAndMessage.Length > 6 && sErrorAndMessage[5] == ':' && sErrorAndMessage[6] == ' ') { s = sErrorAndMessage.Substring(7); } else { s = null; } } else if (this.m_NameAsmFileErrs == "Glyph") { var rm = OTFontFileVal.GlyphX.NS_Glyph_GErrStrings.ResourceManager; string sErrorAndMessage = rm.GetString(m_StringName); if (sErrorAndMessage.Length > 6 && sErrorAndMessage[5] == ':' && sErrorAndMessage[6] == ' ') { s = sErrorAndMessage.Substring(7); } else { s = null; } } else { s = this.ValueName; } Debug.Assert(s != null, "Resource string not found", m_StringName); } } return(s); }