public void Send(OscElement element) { var json = JSONFactory.buildJSONElement(element); var bytes = Encoding.UTF8.GetBytes(json); #if (DEBUG) if (!client.Client.Connected) //Try to reconnect -> Only for debug purposes { client.Connect(host, port); } #endif client.Send(bytes, bytes.Length); }
public void Send(String bundleName, OscBundle bundle) { var json = JSONFactory.buildJSONBundle(bundleName, bundle); var bytes = Encoding.UTF8.GetBytes(json); #if (DEBUG) if (!client.Client.Connected) //Try to reconnect -> Only for debug purposes { client.Connect(host, port); } #endif client.Send(bytes, bytes.Length); }