public void Cross(ArcanoidPlayerBoat boat) { if (IsCircleToRect(boat.x, boat.y, boat.w, boat.h)) { ChageSpeedIfCross(boat.x, boat.y, boat.w, boat.h); } }
private void Restart() { List <ArcanoidBrick> bricks = new List <ArcanoidBrick>(); for (int j = 0; j < 3; j++) { for (int i = 0; i < 8; i++) { bricks.Add(new ArcanoidBrick(70 * i, 25 * j)); } } this.bricks = bricks; this.ball = new ArcanoidBall(220, 555, 10); this.boat = new ArcanoidPlayerBoat(); this.points = 0; btRestart = new Button(); btHightScore = new Button(); }