GetString() 공개 메소드

public GetString ( string toTranslate ) : string
toTranslate string
리턴 string
        public void UpdateBuildList(object basePlanetInfo)
        {
            Planet currentPlanet = (Planet)((Planet)basePlanetInfo).Clone();

            if (formMain.InvokeRequired)
            {
                callbackSingle inv = new callbackSingle(this.UpdateBuildList);
                formMain.Invoke(inv, new object[] { basePlanetInfo });
            }
            else
            {
                string    toTranslate;
                Type      type = Type.GetType("OGPB.Planet");
                FieldInfo field;
                lstToBuild.Items.Clear();
                for (int i = 0; i < currentPlanet.buildList.Length; i++)
                {
                    toTranslate = currentPlanet.buildList[i].ToString();
                    if (toTranslate.Contains("#") == true)
                    {
                        lstToBuild.Items.Insert(i, toTranslate.Substring(toTranslate.IndexOf("#") + 1) + " " + translate.GetString(toTranslate.Substring(0, toTranslate.IndexOf("#"))));
                    }
                    else
                    {
                        field = type.GetField(toTranslate.Substring(0, 1).ToLower() + toTranslate.Substring(1));
                        field.SetValue(currentPlanet, (Convert.ToInt32(field.GetValue(currentPlanet)) + 1));
                        lstToBuild.Items.Insert(i, translate.GetString(toTranslate) + " " + field.GetValue(currentPlanet));
                    }
                }
            }
        }
예제 #2
0
        public void RunBot()
        {
            string toWorkOn;

            while (true)
            {
                foreach (Planet loopPlanet in planets)
                {
                    gui.ChangeStatus("Running bot on planet " + currentPlanet.planetName);
                    while (loopPlanet.buildList.Length > 0)
                    {
                        // Calculate the resources!


                        toWorkOn = currentPlanet.buildList[0].ToString();
                        if (toWorkOn.StartsWith("Resources") == true)
                        {
                            if (DateTime.Now.CompareTo(loopPlanet.timeTillBuilding) >= 0)
                            {
                                lstToBuildTrue.Items.RemoveAt(0);
                                loopPlanet.UpdateBuildList(lstToBuildTrue.Items);
                                if (currentPlanet.planetID == loopPlanet.planetID)
                                {
                                    currentPlanet = loopPlanet;
                                    gui.UpdateBuildList(currentPlanet);
                                }
                                gui.ChangeStatus("Building " + translate.GetString(toWorkOn));
                                loopPlanet.BuildResource(toWorkOn);
                            }
                        }
                        Thread.Sleep(15000);
                    }
                }
            }
        }