예제 #1
0
        public void HandleMouseMoveEvent(Event e)
        {
            if (Mirror.IsInteractionSessionActive)
            {
                e.DisableInSceneView();
                Mirror.HandleMouseMoveEvent(e);
                return;
            }

            if (_objectVertexSnapSession.IsActive)
            {
                e.DisableInSceneView();
                _objectVertexSnapSession.UpdateForMouseMovement();
                return;
            }

            SelectionShape.HandleMouseMoveEvent(e);
            _selectionGridSnapSession.UpdateForMouseMovement();
            if (_selectionGrabSession.IsActive)
            {
                _selectionGrabSession.Update();
                ObjectSelectionGizmos.OnObjectSelectionUpdated();
            }

            if (_object2ObjectSnapSession.IsActive)
            {
                _object2ObjectSnapSession.UpdateOnMouseMove();
                ObjectSelectionGizmos.OnObjectSelectionUpdated();
            }
        }
예제 #2
0
        public void HandleMouseButtonDownEvent(Event e)
        {
            if (_object2ObjectSnapSession.IsActive && AllShortcutCombos.Instance.EndSelectionObject2ObjectSnap.IsActive())
            {
                e.DisableInSceneView();
                _object2ObjectSnapSession.End();
                return;
            }

            if (_selectionGridSnapSession.IsActive || _selectionGrabSession.IsActive || _object2ObjectSnapSession.IsActive || _objectVertexSnapSession.IsActive)
            {
                return;
            }
            if (AllShortcutCombos.Instance.SnapXZGridToCursorPickPointOnLeftClick_Selection.IsActive() && e.InvolvesLeftMouseButton())
            {
                e.DisableInSceneView();

                ObjectSnapping.Get().SnapXZGridToCursorPickPoint(e.clickCount == 2);
                return;
            }

            if (Mirror.IsInteractionSessionActive && e.InvolvesLeftMouseButton())
            {
                e.DisableInSceneView();
                Mirror.EndInteractionSession();
                return;
            }

            if (e.InvolvesLeftMouseButton() && NumberOfSelectedObjects != 0 &&
                !SelectionShape.IsVisible() && AllShortcutCombos.Instance.ReplacePrefabsForSelectedObjects_Scene.IsActive() &&
                !Mirror.IsInteractionSessionActive)
            {
                e.DisableInSceneView();
                UndoEx.RecordForToolAction(this);
                List <GameObject> newObjects = ObjectSelectionActions.ReplaceSelectedObjectsPrefabOnMouseClick();
                if (newObjects.Count != 0)
                {
                    AddGameObjectCollectionToSelection(newObjects);
                }

                return;
            }

            SelectionShape.HandleMouseButtonDownEvent(e);
            if (CanPerformClickSelectionUpdateOperation())
            {
                var clickSelectionUpdateOperation = ObjectSelectionUpdateOperationFactory.Create(ObjectSelectionUpdateOperationType.Click);
                clickSelectionUpdateOperation.Perform();

                SceneView.RepaintAll();
            }
        }
예제 #3
0
        public void HandleRepaintEvent(Event e)
        {
            if (Mirror.IsInteractionSessionActive)
            {
                Mirror.HandleRepaintEvent(e);
                return;
            }

            if (_selectionSnapSession.IsActive && !AllShortcutCombos.Instance.SnapSelection.IsActive())
            {
                _selectionSnapSession.End();
            }
        }
예제 #4
0
        public void HandleMouseMoveEvent(Event e)
        {
            if (Mirror.IsInteractionSessionActive)
            {
                e.DisableInSceneView();
                Mirror.HandleMouseMoveEvent(e);
                return;
            }

            SelectionShape.HandleMouseMoveEvent(e);
            _selectionSnapSession.UpdateForMouseMovement();
            if (_selectionGrabSession.IsActive)
            {
                _selectionGrabSession.Update();
                ObjectSelectionTransformGizmoSystem.OnObjectSelectionUpdated();
            }
        }
예제 #5
0
        public void RenderGizmos()
        {
            SelectionShape.RenderGizmos();
            _selectionSnapSession.RenderGizmos();
            _selectionGrabSession.RenderGizmos();

            IObjectSelectionRenderer objectSelectionRenderer = ObjectSelectionRendererFactory.Create();

            objectSelectionRenderer.Render(GetAllSelectedGameObjects());

            if (Mirror.IsActive)
            {
                Mirror.RenderGizmos();

                List <GameObject> topLevelParentsInSelection = GameObjectExtensions.GetTopParentsFromGameObjectCollection(_selectedObjects.HashSet);
                Mirror.RenderMirroredEntityOrientedBoxes(GameObjectExtensions.GetHierarchyWorldOrientedBoxes(topLevelParentsInSelection));
            }
        }
예제 #6
0
        public void HandleRepaintEvent(Event e)
        {
            if (!AllShortcutCombos.Instance.ActivateObjectVertexSnapSession_Selection.IsActive())
            {
                _objectVertexSnapSession.End();
            }

            if (Mirror.IsInteractionSessionActive)
            {
                Mirror.HandleRepaintEvent(e);
                return;
            }

            if (_selectionGridSnapSession.IsActive && !AllShortcutCombos.Instance.SelectionGridSnap.IsActive())
            {
                _selectionGridSnapSession.End();
            }
        }
예제 #7
0
        public void HandleKeyboardButtonDownEvent(Event e)
        {
            if (AllShortcutCombos.Instance.GrabSelection.IsActive() && NumberOfSelectedObjects != 0)
            {
                if (_selectionGrabSession.IsActive)
                {
                    _selectionGrabSession.End();
                }
                else
                {
                    _selectionGrabSession.Settings = SelectionGrabSettings;
                    _selectionGrabSession.Begin(new List <GameObject>(_selectedObjects.HashSet));
                }
            }
            if (_selectionGrabSession.IsActive || _selectionSnapSession.IsActive)
            {
                return;
            }

            // Note: Don't disable this event if it's CTRL or CMD because transform
            //       handle snapping will no longer work.
            if (e.keyCode != KeyCode.LeftControl && e.keyCode != KeyCode.LeftCommand &&
                e.keyCode != KeyCode.RightControl && e.keyCode != KeyCode.RightCommand)
            {
                e.DisableInSceneView();
            }

            if (Mirror.IsInteractionSessionActive)
            {
                Mirror.HandleKeyboardButtonDownEvent(e);
                return;
            }

            if (Mirror.IsActive && AllShortcutCombos.Instance.MirrorSelectedObjects.IsActive())
            {
                List <GameObject> topParentsInSelectedObjects = GameObjectExtensions.GetTopParentsFromGameObjectCollection(_selectedObjects.HashSet);
                ObjectHierarchyRootsWerePlacedInSceneMessage.SendToInterestedListeners(Mirror.MirrorGameObjectHierarchies(topParentsInSelectedObjects), ObjectHierarchyRootsWerePlacedInSceneMessage.PlacementType.MirroredSelection);
                return;
            }

            if (AllShortcutCombos.Instance.DeleteSelectedObjects.IsActive())
            {
                UndoEx.RecordForToolAction(this);
                ObjectActions.EraseAllSelectedGameObjects();
            }
            else
            if (AllShortcutCombos.Instance.SelectAllObjectsWithSamePrefabAsCurrentSelection.IsActive())
            {
                UndoEx.RecordForToolAction(this);
                ObjectSelectionActions.SelectAllObjectsWithSamePrefabAsCurrentSelection();
                _objectSelectionTransformGizmoSystem.OnObjectSelectionUpdated();
            }
            else
            if (AllShortcutCombos.Instance.ToggleGizmosOnOff.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionTransformGizmoSystem);
                _objectSelectionTransformGizmoSystem.AreGizmosActive = !_objectSelectionTransformGizmoSystem.AreGizmosActive;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateMoveGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionTransformGizmoSystem);
                _objectSelectionTransformGizmoSystem.ActiveGizmoType = TransformGizmoType.Move;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateRotationGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionTransformGizmoSystem);
                _objectSelectionTransformGizmoSystem.ActiveGizmoType = TransformGizmoType.Rotate;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateScaleGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionTransformGizmoSystem);
                _objectSelectionTransformGizmoSystem.ActiveGizmoType = TransformGizmoType.Scale;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ProjectSelectedObjects.IsActive())
            {
                ProjectSelectionOnProjectionSurface();
            }
            else
            if (AllShortcutCombos.Instance.SnapSelection.IsActive())
            {
                _selectionSnapSession.Begin();
            }
        }
예제 #8
0
        public void HandleKeyboardButtonDownEvent(Event e)
        {
            if (AllShortcutCombos.Instance.ActivateObjectVertexSnapSession_Placement.IsActive() &&
                !_object2ObjectSnapSession.IsActive && !_selectionGrabSession.IsActive && !SelectionShape.IsVisible())
            {
                e.DisableInSceneView();
                _objectVertexSnapSession.Begin(GetAllSelectedGameObjects());
                return;
            }

            if (!_object2ObjectSnapSession.IsActive)
            {
                if (AllShortcutCombos.Instance.GrabSelection.IsActive() && NumberOfSelectedObjects != 0)
                {
                    if (_selectionGrabSession.IsActive)
                    {
                        _selectionGrabSession.End();
                    }
                    else
                    {
                        _selectionGrabSession.Settings = SelectionGrabSettings;
                        _selectionGrabSession.Begin(new List <GameObject>(_selectedObjects.HashSet));
                    }
                }
            }

            if (!_selectionGrabSession.IsActive)
            {
                if (AllShortcutCombos.Instance.ToggleSelectionObject2ObjectSnap.IsActive() && NumberOfSelectedObjects != 0)
                {
                    if (_object2ObjectSnapSession.IsActive)
                    {
                        _object2ObjectSnapSession.End();
                    }
                    else
                    {
                        _object2ObjectSnapSession.Begin();
                    }
                }
            }

            if (_object2ObjectSnapSession.IsActive)
            {
                if (AllShortcutCombos.Instance.SelectionRotateWorldX.IsActive())
                {
                    Rotate(Settings.XRotationStep, Vector3.right);
                }
                else if (AllShortcutCombos.Instance.SelectionRotateWorldY.IsActive())
                {
                    Rotate(Settings.YRotationStep, Vector3.up);
                }
                else if (AllShortcutCombos.Instance.SelectionRotateWorldZ.IsActive())
                {
                    Rotate(Settings.ZRotationStep, Vector3.forward);
                }
                else if (AllShortcutCombos.Instance.SetRotationToIdentity.IsActive())
                {
                    SetWorldRotation(Quaternion.identity);
                }
                return;
            }

            if (_selectionGrabSession.IsActive || _selectionGridSnapSession.IsActive || _object2ObjectSnapSession.IsActive)
            {
                return;
            }

            // Note: Don't disable this event if it's CTRL or CMD because transform
            //       handle snapping will no longer work.
            if (e.keyCode != KeyCode.LeftControl && e.keyCode != KeyCode.LeftCommand &&
                e.keyCode != KeyCode.RightControl && e.keyCode != KeyCode.RightCommand)
            {
                e.DisableInSceneView();
            }

            if (Mirror.IsInteractionSessionActive)
            {
                Mirror.HandleKeyboardButtonDownEvent(e);
                return;
            }

            if (Mirror.IsActive && AllShortcutCombos.Instance.MirrorSelectedObjects.IsActive())
            {
                List <GameObject> selectedRoots = Octave3DWorldBuilder.ActiveInstance.GetRoots(GetAllSelectedGameObjects());
                ObjectHierarchyRootsWerePlacedInSceneMessage.SendToInterestedListeners(Mirror.MirrorGameObjectHierarchies(selectedRoots), ObjectHierarchyRootsWerePlacedInSceneMessage.PlacementType.Selection);
                return;
            }

            if (AllShortcutCombos.Instance.DeleteSelectedObjects.IsActive())
            {
                UndoEx.RecordForToolAction(this);
                ObjectActions.EraseAllSelectedGameObjects();
            }
            else
            if (AllShortcutCombos.Instance.SelectAllObjectsWithSamePrefabAsCurrentSelection.IsActive())
            {
                UndoEx.RecordForToolAction(this);
                ObjectSelectionActions.SelectAllObjectsWithSamePrefabAsCurrentSelection();
                _objectSelectionGizmos.OnObjectSelectionUpdated();
            }
            else
            if (AllShortcutCombos.Instance.ActivateMoveGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionGizmos);
                _objectSelectionGizmos.ActiveGizmoType = GizmoType.Move;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateRotationGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionGizmos);
                _objectSelectionGizmos.ActiveGizmoType = GizmoType.Rotate;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateScaleGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionGizmos);
                _objectSelectionGizmos.ActiveGizmoType = GizmoType.Scale;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ActivateObjectSelectionExtrudeGizmo.IsActive())
            {
                UndoEx.RecordForToolAction(_objectSelectionGizmos);
                _objectSelectionGizmos.ActiveGizmoType = GizmoType.Duplicate;
                Octave3DWorldBuilder.ActiveInstance.Inspector.EditorWindow.Repaint();
            }
            else
            if (AllShortcutCombos.Instance.ProjectSelectedObjects.IsActive())
            {
                ProjectSelectionOnProjectionSurface();
            }
            else if (AllShortcutCombos.Instance.SelectionGridSnap.IsActive())
            {
                _selectionGridSnapSession.Begin();
            }
            else if (AllShortcutCombos.Instance.SetRotationToIdentity.IsActive())
            {
                SetWorldRotation(Quaternion.identity);
            }
            else if (AllShortcutCombos.Instance.SelectionRotateWorldX.IsActive())
            {
                Rotate(Settings.XRotationStep, Vector3.right);
            }
            else if (AllShortcutCombos.Instance.SelectionRotateWorldY.IsActive())
            {
                Rotate(Settings.YRotationStep, Vector3.up);
            }
            else if (AllShortcutCombos.Instance.SelectionRotateWorldZ.IsActive())
            {
                Rotate(Settings.ZRotationStep, Vector3.forward);
            }
        }