private void RenderContentInScrollView() { ObjectPlacementSettings objectPlacementSettings = ObjectPlacementSettings.Get(); EditorGUILabelWidth.Push(EditorGUILayoutEx.PreferedEditorWindowLabelWidth); objectPlacementSettings.ObjectPlacementGuideSettings.View.Render(); EditorGUILabelWidth.Pop(); }
private void RenderContentInScrollView() { EditorGUILabelWidth.Push(EditorGUILayoutEx.PreferedEditorWindowLabelWidth); PrefabTagDatabase.Get().View.Render(); EditorGUILabelWidth.Pop(); }