private void LoadMapPaths(Map map) { currentMapPaths.Clear(); foreach (string pathId in map.PathIds.ToArray()) { MapPath path = LoadSave.LoadMapPath(Globals.MapPathsDir + pathId); if (path != null) { currentMapPaths.Add(path); if (Globals.IsDebugMode) { DrawPath(path, bluePen); } } else { throw new Exception("MapPath returned is null. This should ne ver happen. Please contact administrator."); } } // Load navigator paths in the current map currentNavigatorPaths.Clear(); foreach (string pathId in map.PathIds.ToArray()) { foreach (NavigatorPath path in Globals.NavigatorPlace.Paths) { if (path.Id == pathId) { currentNavigatorPaths.Add(pathId, path); break; } } } }
public static void Load() { Shops.Clear(); List <Shop> shops = (List <Shop>)LoadSave.Load(shopFileName, typeof(List <Shop>)); if (shops != null) { Shops.AddRange(shops.ToArray()); } }
public void Load() { Items.Clear(); List <string> items = (List <string>)LoadSave.Load(groupFileName, typeof(List <string>)); if (items != null) { Items.AddRange(items.ToArray()); } }
public static void Load() { Groups.Clear(); List <GroupSettings> groups = (List <GroupSettings>)LoadSave.Load(groupSettingsFileName, typeof(List <GroupSettings>)); if (groups != null) { Groups.AddRange(groups.ToArray()); } }
public static void Load() { files.Clear(); List <string> recentfiles = (List <string>)LoadSave.Load(recentFilesFile, typeof(List <string>)); if (recentfiles != null) { files.AddRange(recentfiles.ToArray()); } }
public static void Load() { hotspots.Clear(); List <Hotspot> spots = (List <Hotspot>)LoadSave.Load(hotspotsFileName, typeof(List <Hotspot>)); if (spots != null) { hotspots.AddRange(spots.ToArray()); } }
public static void Load() { Ads.Clear(); List <AdSettings> ads = (List <AdSettings>)LoadSave.Load(adsFileName, typeof(List <AdSettings>)); if (ads != null) { Ads.AddRange(ads.ToArray()); } IsLoaded = true; }
public void LoadMaps() { maps = LoadSave.LoadMaps(Globals.ProjectFile); floorsCtrl.LoadFloors(maps); if (maps != null && maps.Count > 0) { LoadSelectedMap(maps[0]); // TODO: Default map can be different, not just the first one floorsCtrl.SelectedMap = maps[0]; } }
public static void Load() { instance = (User)LoadSave.Load(userFile, typeof(User)); if (instance == null) { instance = new User(); Save(); // Save default passwords } else { instance.adminPassword = EncryptionHelper.Decrypt(instance.adminPassword); instance.clientPassword = EncryptionHelper.Decrypt(instance.clientPassword); } }
private void btnLoadProject_Click(object sender, EventArgs e) { OpenFileDialog dlg = new OpenFileDialog(); if (dlg.ShowDialog() == DialogResult.OK) { currentPlace = LoadSave.Load(dlg.FileName); imagePath = Path.GetDirectoryName(dlg.FileName) + "\\images"; currentPath = currentPlace.Paths[0]; currentPoint = currentPath.Points[0]; currentAngle = 0; LoadImage(); } }
public static void Save() { // assign default settings to each group if not in the list foreach (string groupName in GroupManager.Floors.Items) { if (GroupExists(groupName) == false) { GroupSettings newGroupSettings = new GroupSettings(); newGroupSettings.GroupName = groupName; newGroupSettings.GroupType = GroupType.Floor; } } // delete if there is any extra group (may be deleted by the user) LoadSave.Save(groupSettingsFileName, Groups, typeof(List <Shop>)); }
public static void Save() { LoadSave.Save(hotspotsFileName, hotspots, typeof(List <Hotspot>)); }
public static void Save() { LoadSave.Save(groupSettingsFileName, groupSettings, typeof(GroupSettings)); }
public static void Load() { groupSettings = (GroupSettings)LoadSave.Load(groupSettingsFileName, typeof(GroupSettings)); }
public static void Save() { LoadSave.Save(userFile, instance, typeof(User)); }
public void Save() { LoadSave.Save(groupFileName, Items, typeof(List <string>)); }
public static void Save() { LoadSave.Save(recentFilesFile, files, typeof(List <string>)); }
public void Save() { LoadSave.Save(youarehereLocationFile, instance, typeof(YouAreHereLocation)); }
public static void Save() { LoadSave.Save(adsFileName, Ads, typeof(List <AdSettings>)); }
public static void Load() { instance = (LogoSettings)LoadSave.Load(logoSettingsPath, typeof(LogoSettings)); }
public static void Save() { LoadSave.Save(logoSettingsPath, instance, typeof(LogoSettings)); }
public void Load() { instance = (YouAreHereLocation)LoadSave.Load(youarehereLocationFile, typeof(YouAreHereLocation)); }
public static void Save() { LoadSave.Save(shopFileName, Shops, typeof(List <Shop>)); }