public Potion(GS.Map.World world, NullD.Common.MPQ.FileFormats.ItemTable definition, bool Craft = false) : base(world, definition) { Attributes[GameAttribute.ItemStackQuantityLo] = 1; }
public HealthPotion(GS.Map.World world, NullD.Common.MPQ.FileFormats.ItemTable definition, bool Craft = false) : base(world, definition) { }