예제 #1
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 /// <summary>
 /// Constructor to duplicate a coordinate system while changing its origin to
 /// a new position
 /// </summary>
 /// <param name="other">Another coordinate system to copy axis directions from</param>
 /// <param name="newOrigin">The origin point of the new coordinate system</param>
 public CartesianCoordinateSystem(CartesianCoordinateSystem other, Vector newOrigin)
 {
     Origin = newOrigin;
     X      = other.X;
     Y      = other.Y;
     Z      = other.Z;
 }
예제 #2
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 /// <summary>
 /// Duplication constructor
 /// </summary>
 /// <param name="other">Another coordinate system to copy values from</param>
 public CartesianCoordinateSystem(CartesianCoordinateSystem other)
 {
     Origin = other.Origin;
     X      = other.X;
     Y      = other.Y;
     Z      = other.Z;
 }
예제 #3
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 /// <summary>
 /// Plane constructor.  Creates a cylindrical coordinate system by specifying
 /// the reference plane.  The longitudinal axis will be taken as the local
 /// z-axis of the plane, the polar as the local x and the origin set to the
 /// plane's origin.
 /// </summary>
 /// <param name="plane"></param>
 public CylindricalCoordinateSystem(CartesianCoordinateSystem plane)
 {
     Origin = plane.Origin;
     L      = plane.Z;
     A      = plane.X;
 }
예제 #4
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 /// <summary>
 /// Initialise a new plane aligned with the XY plane of the specified coordinate system positioned
 /// at a new origin point
 /// </summary>
 /// <param name="cSystem">The coordinate system (or plane) to copy orientation from</param>
 /// <param name="newOrigin">The origin point of the new plane</param>
 public Plane(CartesianCoordinateSystem cSystem, Vector newOrigin) : base(cSystem, newOrigin)
 {
 }
예제 #5
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 /// <summary>
 /// Constructor creating a plane from the XY plane of the specified coordinate system
 /// </summary>
 /// <param name="cSystem"></param>
 public Plane(CartesianCoordinateSystem cSystem) : base(cSystem)
 {
 }
예제 #6
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 /// <summary>
 /// Radius, Coordinate System constructor.
 /// Creates a circle on the XY plane of the given coordinate system with the specified radius.
 /// </summary>
 /// <param name="radius"></param>
 /// <param name="cSystem"></param>
 public Circle(double radius, CartesianCoordinateSystem cSystem) : base(cSystem)
 {
     Radius = radius;
 }