상속: System.Windows.Forms.Panel
예제 #1
0
        private void gradientFloatTrackbarControlb_ValueChanged(FloatTrackbarControl _Sender, float _fFormerValue)
        {
            float3 Lab = AdobeColors.RGB2Lab_D65((float3)m_RGB);

            Lab.z = _Sender.Value;
            RGB   = AdobeColors.HSB2RGB(Lab);
        }
예제 #2
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        private void floatTrackbarControlLuminance_ValueChanged(FloatTrackbarControl _Sender, float _fFormerValue)
        {
            float3 HSL = AdobeColors.RGB2HSB((float3)m_RGB);

            HSL.z = _Sender.Value;
            RGB   = AdobeColors.HSB2RGB(HSL);
        }
예제 #3
0
파일: Form1.cs 프로젝트: vr3d/GodComplex
 private void floatTrackbarControlThetaMax_ValueChanged(Nuaj.Cirrus.Utility.FloatTrackbarControl _Sender, float _fFormerValue)
 {
     if (radioButtonCoeffs.Checked)
     {
         UpdateGraph();
     }
 }
예제 #4
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파일: Form1.cs 프로젝트: Patapom/GodComplex
 void ReadValue( XmlElement _parent, string _key, FloatTrackbarControl _trackbar )
 {
     XmlElement	Child = _parent[_key];
     float		value = float.Parse( Child.GetAttribute( "Value" ) );
     _trackbar.Value = value;
 }
예제 #5
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파일: Form1.cs 프로젝트: Patapom/GodComplex
 private void floatTrackbarControlTest_ValueChanged( FloatTrackbarControl _Sender, float _fFormerValue )
 {
     outputPanelFilmic_Insomniac.ToeStrength = ComputeToeStrength();
 }
예제 #6
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파일: Form1.cs 프로젝트: Patapom/GodComplex
 private void floatTrackbarControlIG_WhitePoint_ValueChanged( FloatTrackbarControl _Sender, float _fFormerValue )
 {
     outputPanelFilmic_Insomniac.WhitePoint = _Sender.Value;
 }
예제 #7
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파일: Form1.cs 프로젝트: Patapom/GodComplex
 private void floatTrackbarControlIG_ShoulderStrength_ValueChanged( FloatTrackbarControl _Sender, float _fFormerValue )
 {
     outputPanelFilmic_Insomniac.ShoulderStrength = ComputeShoulderStrength();
 }
예제 #8
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파일: Form1.cs 프로젝트: Patapom/GodComplex
 private void floatTrackbarControlDebugLuminanceLevel_ValueChanged( FloatTrackbarControl _Sender, float _fFormerValue )
 {
     panelGraph_Hable.DebugLuminance = _Sender.Value;
 }
예제 #9
0
파일: Form1.cs 프로젝트: Patapom/GodComplex
 void AppendValue( XmlElement _parent, string _key, FloatTrackbarControl _trackbar )
 {
     XmlElement	Child = _parent.OwnerDocument.CreateElement( _key );
     _parent.AppendChild( Child );
     Child.SetAttribute( "Value", _trackbar.Value.ToString() );
 }
예제 #10
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 private void floatTrackbarControlF_ValueChanged(Nuaj.Cirrus.Utility.FloatTrackbarControl _Sender, float _fFormerValue)
 {
     panelGraph_Hable.F = _Sender.Value;
 }
예제 #11
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 private void floatTrackbarControlScaleY_ValueChanged(Nuaj.Cirrus.Utility.FloatTrackbarControl _Sender, float _fFormerValue)
 {
     panelGraph_Hable.ScaleY            = _Sender.Value;
     outputPanelFilmic_Insomniac.ScaleY = _Sender.Value;
 }
예제 #12
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 private void floatTrackbarControlColorTemperature_ValueChanged(FloatTrackbarControl _Sender, float _fFormerValue)
 {
 }
예제 #13
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 private void floatTrackbarControlAlpha_ValueChanged(FloatTrackbarControl _Sender, float _fFormerValue)
 {
     m_RGB.w  = _Sender.Value;
     ColorHDR = m_RGB;
 }
예제 #14
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        private void floatTrackbarControlBeckmannRoughness_ValueChanged( FloatTrackbarControl _Sender, float _fFormerValue )
        {
            if ( m_internalChange )
                return;

            try {
                m_pauseRendering = true;
                BuildBeckmannSurfaceTexture( floatTrackbarControlBeckmannRoughness.Value );
            } catch ( Exception ) {
            } finally {
                m_pauseRendering = false;
            }
        }