public void ShowError(string errorText) { var entry = new ErrorListTableEntry(errorText, LogLevel.Error); _errorListDataSource.Value.AddNuGetEntries(entry); _errorListDataSource.Value.BringToFront(); }
public async Task ShowErrorAsync(string errorText) { var entry = new ErrorListTableEntry(errorText, LogLevel.Error); _errorList.Value.AddNuGetEntries(entry); await _errorList.Value.BringToFrontIfSettingsPermitAsync(); }
public void ShowError(string errorText) { var entry = new ErrorListTableEntry(errorText, LogLevel.Error); _errorList.Value.AddNuGetEntries(entry); _errorList.Value.BringToFrontIfSettingsPermit(); }
private void HandleErrorsAndWarnings(ILogMessage logMessage) { // Display only errors/warnings if (logMessage.Level >= LogLevel.Warning) { var errorListEntry = new ErrorListTableEntry(logMessage); // Add the entry to the list _errorListDataSource.Value.AddNuGetEntries(errorListEntry); // Display the error list after restore completes _showErrorList = true; } }
private void LogToVS(VerbosityLevel verbosityLevel, string message) { if (_cancelled) { // If an operation is canceled, don't log anything, simply return // And, show a single message gets shown in the summary that package restore has been canceled // Do not report it as separate errors return; } // If the verbosity level of message is worse than VerbosityLevel.Normal, that is, // VerbosityLevel.Detailed or VerbosityLevel.Diagnostic, AND, // _msBuildOutputVerbosity is lesser than verbosityLevel; do nothing if (verbosityLevel > VerbosityLevel.Normal && OutputVerbosity < (int)verbosityLevel) { return; } // VerbosityLevel.Quiet corresponds to ILogger.LogError, and, // VerbosityLevel.Minimal corresponds to ILogger.LogWarning // In these 2 cases, we add an error or warning to the error list window if (verbosityLevel == VerbosityLevel.Quiet || verbosityLevel == VerbosityLevel.Minimal) { var errorLevel = verbosityLevel == VerbosityLevel.Quiet ? LogLevel.Error : LogLevel.Warning; var errorListEntry = new ErrorListTableEntry(message, errorLevel); // Add the entry to the list _errorListDataSource.Value.AddNuGetEntries(errorListEntry); // Display the error list after restore completes _showErrorList = true; } // Only show messages with VerbosityLevel.Normal. That is, info messages only. // Do not show errors, warnings, verbose or debug messages on the progress dialog // Avoid showing indented messages, these are typically not useful for the progress dialog since // they are missing the context of the parent text above it var reportProgress = RestoreOperationProgressUI.Current != null && verbosityLevel == VerbosityLevel.Normal && message.Length == message.TrimStart().Length; // Write to the output window if the verbosity level is high enough. var showAsOutputMessage = ShouldShowMessageAsOutput(verbosityLevel); // Avoid moving to the UI thread unless there is work to do if (reportProgress || showAsOutputMessage) { // Run on the UI thread Do((_, progress) => { // Progress dialog if (reportProgress) { progress?.ReportProgress(message); } // Output console if (showAsOutputMessage) { WriteLine(verbosityLevel, message); } }); } }