public static int MainCore(string workingDirectory, string[] args) { // This is to avoid applying weak event pattern usage, which breaks under Mono or restricted environments, e.g. Windows Azure Web Sites. EnvironmentUtility.SetRunningFromCommandLine(); // set output encoding to UTF8 if -utf8 is specified var oldOutputEncoding = System.Console.OutputEncoding; if (args.Any(arg => String.Equals(arg, "-utf8", StringComparison.OrdinalIgnoreCase))) { args = args.Where(arg => !String.Equals(arg, "-utf8", StringComparison.OrdinalIgnoreCase)).ToArray(); SetConsoleOutputEncoding(System.Text.Encoding.UTF8); } // Increase the maximum number of connections per server. if (!EnvironmentUtility.IsMonoRuntime) { ServicePointManager.DefaultConnectionLimit = 64; } else { // Keep mono limited to a single download to avoid issues. ServicePointManager.DefaultConnectionLimit = 1; } NetworkProtocolUtility.ConfigureSupportedSslProtocols(); var console = new Common.Console(); var fileSystem = new PhysicalFileSystem(workingDirectory); Func<Exception, string> getErrorMessage = ExceptionUtilities.DisplayMessage; try { // Remove NuGet.exe.old RemoveOldFile(fileSystem); // Import Dependencies var p = new Program(); p.Initialize(fileSystem, console); // Add commands to the manager foreach (ICommand cmd in p.Commands) { p.Manager.RegisterCommand(cmd); } CommandLineParser parser = new CommandLineParser(p.Manager); // Parse the command ICommand command = parser.ParseCommandLine(args) ?? p.HelpCommand; command.CurrentDirectory = workingDirectory; // Fallback on the help command if we failed to parse a valid command if (!ArgumentCountValid(command)) { // Get the command name and add it to the argument list of the help command string commandName = command.CommandAttribute.CommandName; // Print invalid command then show help console.WriteLine(LocalizedResourceManager.GetString("InvalidArguments"), commandName); p.HelpCommand.ViewHelpForCommand(commandName); } else { SetConsoleInteractivity(console, command as Command); // When we're detailed, get the whole exception including the stack // This is useful for debugging errors. if (console.Verbosity == Verbosity.Detailed) { getErrorMessage = e => e.ToString(); } command.Execute(); } } catch (AggregateException exception) { Exception unwrappedEx = ExceptionUtility.Unwrap(exception); if (unwrappedEx is ExitCodeException) { // Return the exit code without writing out the exception type var exitCodeEx = unwrappedEx as ExitCodeException; return exitCodeEx.ExitCode; } console.WriteError(getErrorMessage(exception)); return 1; } catch (Exception exception) { console.WriteError(getErrorMessage(exception)); return 1; } finally { OptimizedZipPackage.PurgeCache(); SetConsoleOutputEncoding(oldOutputEncoding); } return 0; }
public static int Main(string[] args) { WaitForAttach(ref args); // This is to avoid applying weak event pattern usage, which breaks under Mono or restricted environments, e.g. Windows Azure Web Sites. //EnvironmentUtility.SetRunningFromCommandLine(); // set output encoding to UTF8 if -utf8 is specified var oldOutputEncoding = System.Console.OutputEncoding; if (args.Any(arg => String.Equals(arg, "-utf8", StringComparison.OrdinalIgnoreCase))) { args = args.Where(arg => !String.Equals(arg, "-utf8", StringComparison.OrdinalIgnoreCase)).ToArray(); SetConsoleOutputEncoding(System.Text.Encoding.UTF8); } var console = new Common.Console(); //var fileSystem = new PhysicalFileSystem(Directory.GetCurrentDirectory()); Func <Exception, string> getErrorMessage = e => e.Message; try { // Remove NuGet.exe.old RemoveOldFile(); // Import Dependencies var p = new Program(); p.Initialize(console); // Add commands to the manager foreach (ICommand cmd in p.Commands) { p.Manager.RegisterCommand(cmd); } CommandLineParser parser = new CommandLineParser(p.Manager); // Parse the command ICommand command = parser.ParseCommandLine(args) ?? p.HelpCommand; // Fallback on the help command if we failed to parse a valid command if (command == null || !ArgumentCountValid(command)) { // Get the command name and add it to the argument list of the help command string commandName = command.CommandAttribute.CommandName; // Print invalid command then show help console.WriteLine(LocalizedResourceManager.GetString("InvalidArguments"), commandName); p.HelpCommand.ViewHelpForCommand(commandName); } else { SetConsoleInteractivity(console, command as Command); // When we're detailed, get the whole exception including the stack // This is useful for debugging errors. if (console.Verbosity == Verbosity.Detailed) { getErrorMessage = e => e.ToString(); } command.Execute().Wait(); } } catch (AggregateException exception) { string message; Exception unwrappedEx = ExceptionUtility.Unwrap(exception); if (unwrappedEx == exception) { // If the AggregateException contains more than one InnerException, it cannot be unwrapped. In which case, simply print out individual error messages message = String.Join(Environment.NewLine, exception.InnerExceptions.Select(getErrorMessage).Distinct(StringComparer.CurrentCulture)); } else { message = getErrorMessage(ExceptionUtility.Unwrap(exception)); } console.WriteError(message); return(1); } catch (Exception e) { console.WriteError(getErrorMessage(ExceptionUtility.Unwrap(e))); return(1); } finally { //TODO: add OptimizedZipPackage.PurgeCache() here later SetConsoleOutputEncoding(oldOutputEncoding); } return(0); }
public static int MainCore(string workingDirectory, string[] args) { // First, optionally disable localization in resources. if (args.Any(arg => string.Equals(arg, ForceEnglishOutputOption, StringComparison.OrdinalIgnoreCase))) { CultureUtility.DisableLocalization(); } // This is to avoid applying weak event pattern usage, which breaks under Mono or restricted environments, e.g. Windows Azure Web Sites. EnvironmentUtility.SetRunningFromCommandLine(); // set output encoding to UTF8 if -utf8 is specified var oldOutputEncoding = System.Console.OutputEncoding; if (args.Any(arg => string.Equals(arg, Utf8Option, StringComparison.OrdinalIgnoreCase))) { args = args.Where(arg => !string.Equals(arg, Utf8Option, StringComparison.OrdinalIgnoreCase)).ToArray(); SetConsoleOutputEncoding(Encoding.UTF8); } // Increase the maximum number of connections per server. if (!EnvironmentUtility.IsMonoRuntime) { ServicePointManager.DefaultConnectionLimit = 64; } else { // Keep mono limited to a single download to avoid issues. ServicePointManager.DefaultConnectionLimit = 1; } NetworkProtocolUtility.ConfigureSupportedSslProtocols(); var console = new Common.Console(); var fileSystem = new PhysicalFileSystem(workingDirectory); Func <Exception, string> getErrorMessage = ExceptionUtilities.DisplayMessage; try { // Remove NuGet.exe.old RemoveOldFile(fileSystem); // Import Dependencies var p = new Program(); p.Initialize(fileSystem, console); // Add commands to the manager foreach (ICommand cmd in p.Commands) { p.Manager.RegisterCommand(cmd); } CommandLineParser parser = new CommandLineParser(p.Manager); // Parse the command ICommand command = parser.ParseCommandLine(args) ?? p.HelpCommand; command.CurrentDirectory = workingDirectory; // Fallback on the help command if we failed to parse a valid command if (!ArgumentCountValid(command)) { // Get the command name and add it to the argument list of the help command string commandName = command.CommandAttribute.CommandName; // Print invalid command then show help console.WriteLine(LocalizedResourceManager.GetString("InvalidArguments"), commandName); p.HelpCommand.ViewHelpForCommand(commandName); } else { SetConsoleInteractivity(console, command as Command); // When we're detailed, get the whole exception including the stack // This is useful for debugging errors. if (console.Verbosity == Verbosity.Detailed || ExceptionLogger.Instance.ShowStack) { getErrorMessage = e => e.ToString(); } command.Execute(); } } catch (AggregateException exception) { Exception unwrappedEx = ExceptionUtility.Unwrap(exception); if (unwrappedEx is ExitCodeException) { // Return the exit code without writing out the exception type var exitCodeEx = unwrappedEx as ExitCodeException; return(exitCodeEx.ExitCode); } console.WriteError(getErrorMessage(exception)); return(1); } catch (Exception exception) { console.WriteError(getErrorMessage(exception)); return(1); } finally { OptimizedZipPackage.PurgeCache(); SetConsoleOutputEncoding(oldOutputEncoding); } return(0); }