public AtomShadingDesc(AtomShadingDesc toClone) { this.fillMode = toClone.fillMode; this.symbolText = toClone.symbolText; this.moleculeMaterials = toClone.moleculeMaterials; this.Draw = toClone.Draw; }
public CompleteOutputDescription(CompleteOutputDescription toClone) { generalShadingDesc = new GeneralShadingDesc(toClone.GeneralShadingDesc); generalLightingDesc = new GeneralLightingDesc(toClone.GeneralLightingDesc); atomShadingDesc = new AtomShadingDesc(toClone.AtomShadingDesc); bondShadingDesc = new BondShadingDesc(toClone.BondShadingDesc); //structuresShadingDesc = new GeneralStructuresShadingDesc(toClone.GeneralStructuresShadingDesc); schemeSettings = (MoleculeSchemeSettings)toClone.schemeSettings.Clone(); }
public override void CreateGeometryForObjects(Device device, ICollection <IAtom> objs, GeomDataBufferStream geomStream, int stream, ref BufferedGeometryData buffer, CompleteOutputDescription coDesc) { // fillable fields int positionPos = -1; int sizePos = -1; int diffusePos = -1; // match field locations for (int i = 0; i < fields.Length; i++) { for (int gf = 0; gf < geomStream.Fields.Length; gf++) { if (fields[i].Format == geomStream.Fields[gf]) { if (fields[i].Usage == "POSITION") { positionPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "DIFFUSE") { diffusePos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "SIZEFLOAT") { sizePos = geomStream.FieldPositions[gf]; } break; } } } // create buffers buffer = new BufferedGeometryData(device, objs.Count); buffer.vBuffers = new BufferedGeometryData.VertexData[1]; buffer.vBuffers[0] = new BufferedGeometryData.VertexData(); buffer.vBuffers[0].Buffer = new VertexBuffer(typeof(MetaBlobsEffect.PointVertex), objs.Count, device, Usage.None, VertexFormats.Position | VertexFormats.PointSize | VertexFormats.Diffuse, Pool.SystemMemory); /*new VertexBuffer(device, geomStream.Stride * objs.Count, * Usage.WriteOnly, geomStream.Format, Pool.SystemMemory);*/ buffer.vBuffers[0].Stride = geomStream.Stride; buffer.vBuffers[0].NumElements = objs.Count; buffer.vBuffers[0].Format = geomStream.Format; buffer.DataValidity = BufferedGeometryData.DataValidityType.Source; buffer.Target = BufferedGeometryData.DataTarget.Geometry; // lock stream GraphicsStream data = buffer.vBuffers[0].Buffer.Lock(0, 0, LockFlags.None); // fill fields // create points AtomShadingDesc aShading = coDesc.AtomShadingDesc; long pos = 0; foreach (IAtom atom in objs) { int period = 1; if (atom.Properties.ContainsKey("Period")) { period = (int)atom.Properties["Period"]; } if (positionPos != -1) { data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write((float)atom.X3d); data.Write((float)atom.Y3d); data.Write((float)atom.Z3d); } if (sizePos != -1) { data.Seek(pos + sizePos, SeekOrigin.Begin); data.Write((float)period); } if (diffusePos != -1) { IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); IMoleculeMaterial material = null; if (matTemp != null) { material = matTemp.BySymbol; } else { PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; if (pe != null) { material = lookup.GetBySeries(pe.ChemicalSerie); } } if (material != null) { data.Seek(pos + diffusePos, SeekOrigin.Begin); //data.Write((float)material.BaseColor.ToArgb()); if (material.BaseColor.R > 0) { data.Write(255f / material.BaseColor.R); } else { data.Write((float)0); } if (material.BaseColor.G > 0) { data.Write(255f / material.BaseColor.G); } else { data.Write((float)0); } if (material.BaseColor.B > 0) { data.Write(255f / material.BaseColor.B); } else { data.Write((float)0); } } } pos += geomStream.Stride; } buffer.vBuffers[0].Buffer.Unlock(); }
public override void CreateGeometryForObjects(Device device, ICollection <IAtom> objs, GeomDataBufferStream geomStream, int stream, ref BufferedGeometryData buffer, CompleteOutputDescription coDesc) { // fillable fields int positionPos = -1; int normalPos = -1; int diffusePos = -1; // match field locations for (int i = 0; i < fields.Length; i++) { for (int gf = 0; gf < geomStream.Fields.Length; gf++) { if (fields[i].Format == geomStream.Fields[gf]) { if (fields[i].Usage == "POSITION") { positionPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "NORMAL") { normalPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "DIFFUSE") { diffusePos = geomStream.FieldPositions[gf]; } break; } } } // actually create the metaball triangles or points IVolume[] volumes = new IVolume[objs.Count]; int sIdx = 0; AtomShadingDesc aShading = coDesc.AtomShadingDesc; IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; foreach (IAtom atom in objs) { IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); IMoleculeMaterial material = null; if (matTemp != null) { material = matTemp.BySymbol; } else { PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; if (pe != null) { material = lookup.GetBySeries(pe.ChemicalSerie); } } volumes[sIdx++] = new Metaball(new Vector3((float)atom.X3d, (float)atom.Y3d, (float)atom.Z3d), 0.17f, material.BaseColor); } // process volume into triangles GenericVolumeScene scene = new GenericVolumeScene(volumes); int[] triangles = null; Vector3[] vertices; Color[] colours; Vector3[] normals = null; if (!pointsOnly) { IsosurfaceGenerator3D.GenerateSimpleMesh(scene, new Vector3(), scene.EstimateVolumeMaxSize(), 40, false, out triangles, out vertices, out colours); MeshOptimzer.GenerateTriPointNormals(triangles, vertices, out normals); } else { IsosurfaceGenerator3D.GenerateSimplePointOutline(scene, new Vector3(), scene.EstimateVolumeMaxSize(), 40, out vertices, out colours); } // create buffers buffer = new BufferedGeometryData(device, objs.Count); buffer.vBuffers = new BufferedGeometryData.VertexData[1]; buffer.vBuffers[0] = new BufferedGeometryData.VertexData(); buffer.vBuffers[0].Buffer = new VertexBuffer(device, geomStream.Stride * vertices.Length, Usage.WriteOnly, geomStream.Format, Pool.Managed); buffer.vBuffers[0].Stride = geomStream.Stride; buffer.vBuffers[0].NumElements = vertices.Length; buffer.vBuffers[0].Format = geomStream.Format; buffer.iBuffers = new BufferedGeometryData.IndexData[1]; buffer.iBuffers[0] = new BufferedGeometryData.IndexData(); buffer.iBuffers[0].Desc = BufferedGeometryData.IndexData.Description.Geometry; if (pointsOnly) { buffer.iBuffers[0].NumPrimitives = vertices.Length; buffer.iBuffers[0].PrimType = PrimitiveType.PointList; buffer.Light = false; } else { buffer.iBuffers[0].NumPrimitives = triangles.Length / 3; buffer.iBuffers[0].PrimType = PrimitiveType.TriangleList; buffer.iBuffers[0].Buffer = new IndexBuffer(typeof(int), triangles.Length, device, Usage.WriteOnly, Pool.Managed); } // lock stream GraphicsStream data = buffer.vBuffers[0].Buffer.Lock(0, 0, LockFlags.None); // fill fields int clr = Color.FromArgb(255, 255, 255).ToArgb(); long pos = 0; for (int i = 0; i < vertices.Length; i++) { if (positionPos != -1) { data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write(vertices[i].X); data.Write(vertices[i].Y); data.Write(vertices[i].Z); } if (normalPos != -1 && !pointsOnly) { data.Seek(pos + normalPos, SeekOrigin.Begin); data.Write(normals[i].X); data.Write(normals[i].Y); data.Write(normals[i].Z); } if (diffusePos != -1) { data.Seek(pos + diffusePos, SeekOrigin.Begin); data.Write(colours[i].ToArgb()); } //verts[i].Color = colours[i].ToArgb(); pos += geomStream.Stride; } buffer.vBuffers[0].Buffer.Unlock(); if (!pointsOnly) { buffer.iBuffers[0].Buffer.SetData(triangles, 0, LockFlags.None); } // dispose of temp data }
public override void CreateGeometryForObjects(Device device, ICollection <IAtom> objs, GeomDataBufferStream geomStream, int stream, ref BufferedGeometryData buffer, CompleteOutputDescription coDesc) { // fillable fields int positionPos = -1; int normalPos = -1; int diffusePos = -1; int texPos = -1; // match field locations //int[] fieldsPos = new int[fields.Length]; for (int i = 0; i < fields.Length; i++) { for (int gf = 0; gf < geomStream.Fields.Length; gf++) { if (fields[i].Format == geomStream.Fields[gf]) { if (fields[i].Usage == "POSITION") { positionPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "NORMAL") { normalPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "DIFFUSE") { diffusePos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "TEXTURE0") { texPos = geomStream.FieldPositions[gf]; } //fieldsPos[i] = geomStream.FieldPositions[gf]; break; } } } int numVerts = sphereDetail1 * sphereDetail2 * 6; int numTris = sphereDetail1 * sphereDetail2 * 2; // create buffers buffer = new BufferedGeometryData(device, objs.Count); buffer.vBuffers = new BufferedGeometryData.VertexData[1]; buffer.vBuffers[0] = new BufferedGeometryData.VertexData(); buffer.vBuffers[0].Buffer = new VertexBuffer(device, geomStream.Stride * numVerts * objs.Count, Usage.WriteOnly, geomStream.Format, Pool.Managed); buffer.vBuffers[0].Stride = geomStream.Stride; buffer.vBuffers[0].NumElements = objs.Count * numVerts; buffer.vBuffers[0].Format = geomStream.Format; buffer.iBuffers = new BufferedGeometryData.IndexData[1]; buffer.iBuffers[0] = new BufferedGeometryData.IndexData(); buffer.iBuffers[0].Desc = BufferedGeometryData.IndexData.Description.Geometry; buffer.iBuffers[0].NumPrimitives = objs.Count * numTris; buffer.iBuffers[0].PrimType = PrimitiveType.TriangleList; // lock stream GraphicsStream data = buffer.vBuffers[0].Buffer.Lock(0, 0, LockFlags.None); // fill fields bool newWay = true; if (!newWay) { // create template sphere SphereMathHelper.SphereN sphere = SphereMathHelper.CalcSphereWNormals(sphereDetail1, sphereDetail2, 1.0f, new Vector3(), true); // clone and scale template for each size required Vector3 center = new Vector3(); Dictionary <int, Vector3[]> spheres = new Dictionary <int, Vector3[]>(); AtomShadingDesc aShading = coDesc.AtomShadingDesc; //int vertsIdx = 0; long pos = 0; foreach (IAtom atom in objs) { int period = 1; if (atom.Properties.ContainsKey("Period")) { period = (int)atom.Properties["Period"]; } // check for existing if (!spheres.ContainsKey(period)) { // scale template float size = period * _Scaling; Vector4[] vertices = Vector3.Transform(sphere.Positions, Matrix.Scaling(size, size, size)); Vector3[] vertices3 = new Vector3[vertices.Length]; for (int i = 0; i < vertices.Length; i++) { vertices3[i] = new Vector3(vertices[i].X, vertices[i].Y, vertices[i].Z); } spheres.Add(period, vertices3); } Vector3[] sphereData = spheres[period]; // write to buffer IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); IMoleculeMaterial material = null; if (matTemp != null) { material = matTemp.BySymbol; } else { PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; if (pe != null) { material = lookup.GetBySeries(pe.ChemicalSerie); } } // copy sphere Vector3 atomSpace = new Vector3((float)atom.X3d, (float)atom.Y3d, (float)atom.Z3d); /*Vector4 clr = new Vector4((float)material.BaseColor.R / 255f, (float)material.BaseColor.G / 255f, * (float)material.BaseColor.B / 255f, (float)material.BaseColor.A / 255f);*/ int clr = material.BaseColor.ToArgb(); for (int v = 0; v < sphereData.Length; v++) { if (positionPos != -1) { Vector3 position = sphereData[v] + atomSpace; data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write(position.X); data.Write(position.Y); data.Write(position.Z); } if (texPos != -1) { data.Seek(pos + texPos, SeekOrigin.Begin); data.Write(0f); //sphere.TexCoords[v].X); data.Write(0f); //sphere.TexCoords[v].Y); } if (normalPos != -1) { data.Seek(pos + normalPos, SeekOrigin.Begin); data.Write(sphere.Normals[v].X); data.Write(sphere.Normals[v].Y); data.Write(sphere.Normals[v].Z); } if (diffusePos != -1) { data.Seek(pos + diffusePos, SeekOrigin.Begin); /*data.Write(clr.X); * data.Write(clr.Y); * data.Write(clr.Z); * data.Write(clr.W);*/ data.Write((Int32)clr); } pos += geomStream.Stride; } } } else { Vector3[] Positions, normals; Vector2[] texCoords; SphereMathHelper.CreateSphereTriangles(new Vector3(), 1, sphereDetail1, out Positions, out normals, out texCoords); // clone and scale template for each size required Vector3 center = new Vector3(); Dictionary <int, Vector3[]> spheres = new Dictionary <int, Vector3[]>(); AtomShadingDesc aShading = coDesc.AtomShadingDesc; int vertsIdx = 0; long pos = 0; foreach (IAtom atom in objs) { int period = 1; if (atom.Properties.ContainsKey("Period")) { period = (int)atom.Properties["Period"]; } // check for existing if (!spheres.ContainsKey(period)) { // scale template float size = period * _Scaling; Vector4[] vertices = Vector3.Transform(Positions, Matrix.Scaling(size, size, size)); Vector3[] vertices3 = new Vector3[vertices.Length]; for (int i = 0; i < vertices.Length; i++) { vertices3[i] = new Vector3(vertices[i].X, vertices[i].Y, vertices[i].Z); } spheres.Add(period, vertices3); } Vector3[] sphereData = spheres[period]; // write to buffer IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); IMoleculeMaterial material = null; if (matTemp != null) { material = matTemp.BySymbol; } else { PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; if (pe != null) { material = lookup.GetBySeries(pe.ChemicalSerie); } } // copy sphere Vector3 atomSpace = new Vector3((float)atom.X3d, (float)atom.Y3d, (float)atom.Z3d); int clr = material.BaseColor.ToArgb(); for (int v = 0; v < sphereData.Length; v++) { if (positionPos != -1) { Vector3 position = sphereData[v] + atomSpace; data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write(position.X); data.Write(position.Y); data.Write(position.Z); } if (texPos != -1) { data.Seek(pos + texPos, SeekOrigin.Begin); data.Write(texCoords[v].X); data.Write(texCoords[v].Y); } if (normalPos != -1) { data.Seek(pos + normalPos, SeekOrigin.Begin); data.Write(normals[v].X); data.Write(normals[v].Y); data.Write(normals[v].Z); } if (diffusePos != -1) { data.Seek(pos + diffusePos, SeekOrigin.Begin); /*data.Write(clr.X); * data.Write(clr.Y); * data.Write(clr.Z); * data.Write(clr.W);*/ data.Write((Int32)clr); } pos += geomStream.Stride; } } } buffer.vBuffers[0].Buffer.Unlock(); }
public override void CreateGeometryForObjects(Device device, ICollection <IAtom> objs, GeomDataBufferStream geomStream, int stream, ref BufferedGeometryData buffer, CompleteOutputDescription coDesc) { // fillable fields int positionPos = -1; int sizePos = -1; // match field locations for (int i = 0; i < fields.Length; i++) { for (int gf = 0; gf < geomStream.Fields.Length; gf++) { if (fields[i].Format == geomStream.Fields[gf]) { if (fields[i].Usage == "POSITION") { positionPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "POINTSIZE") { sizePos = geomStream.FieldPositions[gf]; } break; } } } // pre-scan for index groups Dictionary <string, List <int> > groups = new Dictionary <string, List <int> >(); int aIdx = 0; foreach (IAtom atom in objs) { if (!groups.ContainsKey(atom.Symbol)) { groups[atom.Symbol] = new List <int>(); } groups[atom.Symbol].Add(aIdx++); } // create buffers buffer = new BufferedGeometryData(device, objs.Count); buffer.vBuffers = new BufferedGeometryData.VertexData[1]; buffer.vBuffers[0] = new BufferedGeometryData.VertexData(); buffer.vBuffers[0].Buffer = new VertexBuffer(typeof(PointSprite), objs.Count, device, Usage.WriteOnly, geomStream.Format, Pool.Managed); buffer.vBuffers[0].Stride = geomStream.Stride; buffer.vBuffers[0].NumElements = objs.Count; buffer.vBuffers[0].Format = geomStream.Format; buffer.DataValidity = BufferedGeometryData.DataValidityType.View; ChemSymbolTextures cTex = ChemSymbolTextures.Instance; buffer.iBuffers = new BufferedGeometryData.IndexData[groups.Count]; int gIdx = 0; foreach (KeyValuePair <string, List <int> > group in groups) { buffer.iBuffers[gIdx] = new BufferedGeometryData.IndexData(); buffer.iBuffers[gIdx].Desc = BufferedGeometryData.IndexData.Description.Sprites; buffer.iBuffers[gIdx].NumPrimitives = group.Value.Count; buffer.iBuffers[gIdx].PrimType = PrimitiveType.PointList; buffer.iBuffers[gIdx].Textures = new Texture[] { cTex[group.Key] }; buffer.iBuffers[gIdx].Buffer = new IndexBuffer(typeof(int), group.Value.Count, device, Usage.WriteOnly, Pool.Managed); int[] indices = (int[])buffer.iBuffers[gIdx].Buffer.Lock(0, LockFlags.None); for (int i = 0; i < indices.Length; i++) { indices[i] = group.Value[i]; } buffer.iBuffers[gIdx].Buffer.Unlock(); gIdx++; } // lock stream GraphicsStream data = buffer.vBuffers[0].Buffer.Lock(0, 0, LockFlags.None); AtomShadingDesc aShading = coDesc.AtomShadingDesc; long pos = 0; foreach (IAtom atom in objs) { if (positionPos != -1) { data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write((float)atom.X3d); data.Write((float)atom.Y3d); data.Write((float)atom.Z3d); } if (sizePos != -1) { data.Seek(pos + sizePos, SeekOrigin.Begin); int period = 1; if (atom.Properties.ContainsKey("Period")) { period = (int)atom.Properties["Period"]; } data.Write((float)period * 0.2f); } pos += geomStream.Stride; } buffer.vBuffers[0].Buffer.Unlock(); }
public override void CreateGeometryForObjects(Device device, ICollection <IAtom> objs, GeomDataBufferStream geomStream, int stream, ref BufferedGeometryData buffer, CompleteOutputDescription coDesc) { if (spriteTexture == null) { Stream texstm = Assembly.GetExecutingAssembly().GetManifestResourceStream("NuGenSVisualLib.Resources.Atom.PNG"); spriteTexture = TextureLoader.FromStream(device, texstm); } // fillable fields int positionPos = -1; int sizePos = -1; int diffusePos = -1; // match field locations for (int i = 0; i < fields.Length; i++) { for (int gf = 0; gf < geomStream.Fields.Length; gf++) { if (fields[i].Format == geomStream.Fields[gf]) { if (fields[i].Usage == "POSITION") { positionPos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "DIFFUSE") { diffusePos = geomStream.FieldPositions[gf]; } else if (fields[i].Usage == "POINTSIZE") { sizePos = geomStream.FieldPositions[gf]; } break; } } } // create buffers buffer = new BufferedGeometryData(device, objs.Count); buffer.vBuffers = new BufferedGeometryData.VertexData[1]; buffer.vBuffers[0] = new BufferedGeometryData.VertexData(); buffer.vBuffers[0].Buffer = new VertexBuffer(typeof(PointSprite), objs.Count, device, Usage.WriteOnly, geomStream.Format, Pool.Managed); /*new VertexBuffer(device, geomStream.Stride * objs.Count, * Usage.None, geomStream.Format, Pool.Managed);*/ buffer.vBuffers[0].Stride = geomStream.Stride; buffer.vBuffers[0].NumElements = objs.Count; buffer.vBuffers[0].Format = geomStream.Format; buffer.iBuffers = new BufferedGeometryData.IndexData[1]; buffer.iBuffers[0] = new BufferedGeometryData.IndexData(); buffer.iBuffers[0].Desc = BufferedGeometryData.IndexData.Description.Sprites; buffer.iBuffers[0].NumPrimitives = objs.Count; buffer.iBuffers[0].PrimType = PrimitiveType.PointList; buffer.iBuffers[0].Textures = new Texture[] { spriteTexture }; // lock stream GraphicsStream data = buffer.vBuffers[0].Buffer.Lock(0, 0, LockFlags.None); AtomShadingDesc aShading = coDesc.AtomShadingDesc; long pos = 0; foreach (IAtom atom in objs) { if (positionPos != -1) { data.Seek(pos + positionPos, SeekOrigin.Begin); data.Write((float)atom.X3d); data.Write((float)atom.Y3d); data.Write((float)atom.Z3d); } if (sizePos != -1) { data.Seek(pos + sizePos, SeekOrigin.Begin); int period = 1; if (atom.Properties.ContainsKey("Period")) { period = (int)atom.Properties["Period"]; } data.Write((float)period * 0.4f); } if (diffusePos != -1) { IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); IMoleculeMaterial material = null; if (matTemp != null) { material = matTemp.BySymbol; } else { PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; if (pe != null) { material = lookup.GetBySeries(pe.ChemicalSerie); } } data.Seek(pos + diffusePos, SeekOrigin.Begin); data.Write(material.BaseColor.ToArgb()); } pos += geomStream.Stride; } /*Dictionary<int, List<int>> atomSizeGroups = new Dictionary<int, List<int>>(); * // first split into group counts * int aIdx = 0; * foreach (IAtom[] atoms in atomSets) * { * foreach (IAtom atom in atoms) * { * int period = 1; * if (atom.Properties.ContainsKey("Period")) * period = (int)atom.Properties["Period"]; * * List<int> groupAtoms = null; * if (!atomSizeGroups.TryGetValue(period, out groupAtoms)) * atomSizeGroups.Add(period, groupAtoms = new List<int>()); * * groupAtoms.Add(aIdx++); * } * } * * int vertsIdx = 0; * Dictionary<int, List<int>>.Enumerator group = atomSizeGroups.GetEnumerator(); * sBuffer.groupLengths = new int[atomSizeGroups.Count]; * sBuffer.groupSizes = new int[atomSizeGroups.Count]; * sBuffer.groupStarts = new int[atomSizeGroups.Count]; * int bIdx = 0; * while (group.MoveNext()) * { * int groupPeriod = group.Current.Key; * List<int> groupMembers = group.Current.Value; * aIdx = 0; * int gIdx = 0; * sBuffer.groupSizes[bIdx] = groupPeriod; * sBuffer.groupStarts[bIdx] = vertsIdx; * sBuffer.groupLengths[bIdx] = groupMembers.Count; * foreach (IAtom[] atoms in atomSets) * { * foreach (IAtom atom in atoms) * { * if (aIdx == groupMembers[gIdx]) * { * IMoleculeMaterialLookup lookup = aShading.MoleculeMaterials; * IMoleculeMaterialTemplate matTemp = lookup.ResolveBySymbol(atom.Symbol); * IMoleculeMaterial material = null; * if (matTemp != null) * material = matTemp.BySymbol; * else * { * PeriodicTableElement pe = (PeriodicTableElement)atom.Properties["PeriodicTableElement"]; * if (pe != null) * material = lookup.GetBySeries(pe.ChemicalSerie); * } * * atomVerts[vertsIdx].Position = new Vector3((float)atom.X3d, (float)atom.Y3d, (float)atom.Z3d); * atomVerts[vertsIdx].Color = material.BaseColor.ToArgb(); * vertsIdx++; * gIdx++; * } * if (gIdx == groupMembers.Count) * break; * aIdx++; * } * if (gIdx == groupMembers.Count) * break; * } * bIdx++; * }*/ buffer.vBuffers[0].Buffer.Unlock(); }