예제 #1
0
    static int get_color(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.CharacterColor obj = (Nova.CharacterColor)o;
            UnityEngine.Color   ret = obj.color;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"));
        }
    }
예제 #2
0
    static int set_color(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.CharacterColor obj  = (Nova.CharacterColor)o;
            UnityEngine.Color   arg0 = ToLua.ToColor(L, 2);
            obj.color = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"));
        }
    }
예제 #3
0
    static int _CreateNova_CharacterColor(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                Nova.CharacterController arg0 = (Nova.CharacterController)ToLua.CheckObject <Nova.CharacterController>(L, 1);
                Nova.CharacterColor.Type arg1 = (Nova.CharacterColor.Type)ToLua.CheckObject(L, 2, typeof(Nova.CharacterColor.Type));
                Nova.CharacterColor      obj  = new Nova.CharacterColor(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.CharacterColor.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
예제 #4
0
 public ColorAnimationProperty(CharacterColor characterColor, Color targetValue) : base(targetValue)
 {
     this.characterColor = characterColor;
 }
예제 #5
0
    static int _CreateNova_ColorAnimationProperty(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes <Nova.CharacterColor, UnityEngine.Color>(L, 1))
            {
                Nova.CharacterColor         arg0 = (Nova.CharacterColor)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.SpriteRenderer, UnityEngine.Color>(L, 1))
            {
                UnityEngine.SpriteRenderer  arg0 = (UnityEngine.SpriteRenderer)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes <UnityEngine.UI.Image, UnityEngine.Color>(L, 1))
            {
                UnityEngine.UI.Image        arg0 = (UnityEngine.UI.Image)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes <Nova.DialogueBoxColor, UnityEngine.Color>(L, 1))
            {
                Nova.DialogueBoxColor       arg0 = (Nova.DialogueBoxColor)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <Nova.CharacterColor, UnityEngine.Color, UnityEngine.Color>(L, 1))
            {
                Nova.CharacterColor         arg0 = (Nova.CharacterColor)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                UnityEngine.Color           arg2 = ToLua.ToColor(L, 3);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.SpriteRenderer, UnityEngine.Color, UnityEngine.Color>(L, 1))
            {
                UnityEngine.SpriteRenderer  arg0 = (UnityEngine.SpriteRenderer)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                UnityEngine.Color           arg2 = ToLua.ToColor(L, 3);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.UI.Image, UnityEngine.Color, UnityEngine.Color>(L, 1))
            {
                UnityEngine.UI.Image        arg0 = (UnityEngine.UI.Image)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                UnityEngine.Color           arg2 = ToLua.ToColor(L, 3);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <Nova.DialogueBoxColor, UnityEngine.Color, UnityEngine.Color>(L, 1))
            {
                Nova.DialogueBoxColor       arg0 = (Nova.DialogueBoxColor)ToLua.ToObject(L, 1);
                UnityEngine.Color           arg1 = ToLua.ToColor(L, 2);
                UnityEngine.Color           arg2 = ToLua.ToColor(L, 3);
                Nova.ColorAnimationProperty obj  = new Nova.ColorAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.ColorAnimationProperty.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }