private void _StopNotify(string channel, string item, string value) { if (m_StopNotifies == null) { return; } string key = $"{channel}.{item}"; StopNotifyInfo info = null; foreach (var allow in m_StopNotifies) { if (allow.isAllow(channel, item)) { info = allow; break; } } if (info == null) { return; } if (!m_Channels.ContainsKey(key)) { TimerChannel cinfo = new TimerChannel(Server, info.Style, info.Interval, channel, item, value); m_Channels.TryAdd(key, cinfo); } else { m_Channels[key].Value = value; } }
private Monitor(ServerInfo server) { Server = server; //Channel, Item非空的, 直接先建ChannelInfo if (m_StopNotifies != null && m_StopNotifies.Count > 0) { foreach (var item in m_StopNotifies) { if (string.IsNullOrEmpty(item.Channel) || string.IsNullOrEmpty(item.Item)) { continue; } var key = $"{item.Channel}.{item.Item}"; if (!m_Channels.ContainsKey(key)) { TimerChannel cinfo = new TimerChannel(Server, item.Style, item.Interval, item.Channel, item.Item, string.Empty); m_Channels.TryAdd(key, cinfo); } } } }