예제 #1
0
 public void UnRegistSelf(MonoBase mono, params ushort[] msgs)
 {
     GameManager.Instance.UnRegistMessage(mono, msgs);
 }
예제 #2
0
 public EventNode(MonoBase mono)
 {
     this.mono = mono;
     next      = null;
 }
예제 #3
0
 /// <summary>
 /// 注册自己
 /// </summary>
 /// <param name="mono"></param>
 /// <param name="msgs"></param>
 public void RegistSelf(MonoBase mono, params ushort[] msgs)
 {
     UIManager.Instance.RegistMessage(mono, msgs);
 }