public ContinuouslyRunningTest(String name, int myNumberOfRepeatedEvents) : base(name, new NSFEventThread(name)) { numberOfRepeatedEvents = myNumberOfRepeatedEvents; // Events event1 = new NSFEvent("Event1", this); event2 = new NSFEvent("Event2", this); event3 = new NSFEvent("Event3", this); event4 = new NSFDataEvent<string>("Event4", this, "EventFourData"); event5 = new NSFEvent("Event5", this); event6 = new NSFEvent("Event6", this); //States test2InitialState = new NSFInitialState("InitialTest3", this); state1 = new NSFCompositeState("State1", this, state1EntryAction, state1ExitAction); state2 = new NSFCompositeState("State2", this, null, null); //State 1 Region state1InitialState = new NSFInitialState("State1Initial", state1); state1History = new NSFDeepHistory("State1History", state1); state1_1 = new NSFCompositeState("State1_1", state1, null, null); state1_2 = new NSFCompositeState("State1_2", state1, null, null); // State1_2 Region state1_2InitialState = new NSFInitialState("State1_2Initial", state1_2); state1_2_1 = new NSFCompositeState("State1_2_1", state1_2, null, null); state1_2_2 = new NSFCompositeState("State1_2_2", state1_2, null, null); //Transitions // Test1 Region test1InitialToState1Transition = new NSFExternalTransition("Test1InitialToState1", test2InitialState, state1, null, null, null); state1ToState2Transition = new NSFExternalTransition("State1ToState2", state1, state2, event5, null, null); state2ToState1Transition = new NSFExternalTransition("State2ToState1", state2, state1, event6, null, null); // State1 Region state1InitialToState1HistoryTransition = new NSFExternalTransition("State1InitialToState1History", state1InitialState, state1History, null, null, null); state1HistoryToState1_1Transition = new NSFExternalTransition("State1HistoryToState1_1", state1History, state1_1, null, null, null); state1_1ToState1_2Transition = new NSFExternalTransition("State1_1ToState1_2", state1_1, state1_2, event1, null, null); state1_2ToState1_1Transition = new NSFExternalTransition("State1_2ToState1_1", state1_2, state1_1, event2, null, null); // State1_2 Region state1_2InitialStateToState1_2_1Transition = new NSFExternalTransition("State1_2InitialStateToState1_2_1", state1_2InitialState, state1_2_1, null, null, null); state1_2_1ToState1_2_2Transition = new NSFExternalTransition("State1_2_1ToState1_2_2", state1_2_1, state1_2_2, event3, null, null); state1_2_2ToState1_2_1Transition = new NSFExternalTransition("State1_2_2ToState1_2_1", state1_2_2, state1_2_1, event4, null, null); }
private void createStateMachine() { // Event ructors take the form (name, parent) breakEvent = new NSFEvent("Break", this); breakOverEvent = new NSFEvent("BreakOver", this); milestoneMetEvent = new NSFEvent("MilestoneMet", this); backToWorkEvent = new NSFEvent("BackToWork", this); // Regions and states, from outer to inner // Initial state rutors take the form (name, parent) workHardPlayHardInitialState = new NSFInitialState("WorkHardPlayHardInitial", this); // Composite state rutors take the form (name, parent, entry actions, exit actions) takeABreakState = new NSFCompositeState("TakeABreak", this, null, null); breakOverState = new NSFCompositeState("BreakOver", this, null, null); breakOverInitialState = new NSFInitialState("BreakOverInitial", breakOverState); breakOverHistoryState = new NSFDeepHistory("BreakOverHistory", breakOverState); workHardState = new NSFCompositeState("WorkHard", breakOverState, null, null); playHardState = new NSFCompositeState("PlayHard", breakOverState, null, null); // Transitions, ordered internal, local, external // External transition rutors take the form (name, source, target, trigger, guard, action) workHardPlayHardInitialToBreakOverTransition = new NSFExternalTransition("WorkHardPlayHardInitialToBreakOver", workHardPlayHardInitialState, breakOverState, null, null, null); takeABreakToBreakOverTransition = new NSFExternalTransition("TakeABreakToBreakOver", takeABreakState, breakOverState, breakOverEvent, null, null); breakOverToTakeABreakTransition = new NSFExternalTransition("BreakOverToTakeABreak", breakOverState, takeABreakState, breakEvent, null, null); breakOverInitialToBreakOverHistoryTransition = new NSFExternalTransition("BreakOverInitialToBreakOverHistory", breakOverInitialState, breakOverHistoryState, null, null, null); breakOverHistoryToWorkHardTransition = new NSFExternalTransition("BreakOverHistoryToWorkHard", breakOverHistoryState, workHardState, null, null, null); workHardToPlayHardTransition = new NSFExternalTransition("WorkHardToPlayHard", workHardState, playHardState, milestoneMetEvent, null, null); playHardToWorkHardTransition = new NSFExternalTransition("PlayHardToWorkHard", playHardState, workHardState, backToWorkEvent, null, null); }
public DeepHistoryTest(String name) : base(name, new NSFEventThread(name)) { // Events event1 = new NSFEvent("Event1", this); event2 = new NSFEvent("Event2", this); event3 = new NSFEvent("Event3", this); event4 = new NSFEvent("Event4", this); event5 = new NSFEvent("Event5", this); event6 = new NSFEvent("Event6", this); //States test2InitialState = new NSFInitialState("InitialTest3", this); state1 = new NSFCompositeState("State1", this, null, null); state2 = new NSFCompositeState("State2", this, null, null); //State 1 Region state1InitialState = new NSFInitialState("State1Initial", state1); state1History = new NSFDeepHistory("State1History", state1); state1_1 = new NSFCompositeState("State1_1", state1, null, null); state1_2 = new NSFCompositeState("State1_2", state1, null, null); // State1_2 Region state1_2InitialState = new NSFInitialState("State1_2Initial", state1_2); state1_2_1 = new NSFCompositeState("State1_2_1", state1_2, null, null); state1_2_2 = new NSFCompositeState("State1_2_2", state1_2, null, null); //Transitions // Test1 Region test1InitialToState1Transition = new NSFExternalTransition("Test1InitialToState1", test2InitialState, state1, null, null, null); state1ToState2Transition = new NSFExternalTransition("State1ToState2", state1, state2, event5, null, null); state2ToState1Transition = new NSFExternalTransition("State2ToState1", state2, state1, event6, null, null); // State1 Region state1InitialToState1HistoryTransition = new NSFExternalTransition("State1InitialToState1History", state1InitialState, state1History, null, null, null); state1HistoryToState1_1Transition = new NSFExternalTransition("State1HistoryToState1_1", state1History, state1_1, null, null, null); state1_1ToState1_2Transition = new NSFExternalTransition("State1_1ToState1_2", state1_1, state1_2, event1, null, null); state1_2ToState1_1Transition = new NSFExternalTransition("State1_2ToState1_1", state1_2, state1_1, event2, null, null); // State1_2 Region state1_2InitialStateToState1_2_1Transition = new NSFExternalTransition("State1_2InitialStateToState1_2_1", state1_2InitialState, state1_2_1, null, null, null); state1_2_1ToState1_2_2Transition = new NSFExternalTransition("State1_2_1ToState1_2_2", state1_2_1, state1_2_2, event3, null, null); state1_2_2ToState1_2_1Transition = new NSFExternalTransition("State1_2_2ToState1_2_1", state1_2_2, state1_2_1, event4, null, null); }