public void Invert() { Normal = Normal.Invert(); Normal2 = Normal2.Invert(); Homing = Homing.Invert(); Bubble = Bubble.Invert(); Outline = Outline.Invert(); OuterRings = OuterRings.Invert(); SlomoBackground = SlomoBackground.Invert(); ScoreCircle = ScoreCircle.Invert(); Hug = Hug.Invert(); Background = Background.Invert(); }
public MenuScene() { Camera = new ArenaCamera(); arena = new ArenaCircle(); arena.Circle.BorderColor = Color.CornflowerBlue; arena.Circle.FillColor = Color.White; arena.Circle.LineThickness = 3; arena.GlowEnabled = true; arena.Hitbox.Inverted = true; rings = new OuterRings(new Color(0x37, 0x71, 0xc8), arena.Circle); }