public Player(PlayerIndex playerIndex) { PlayerIndex = playerIndex; PhysicsComponent = new PhysicsComponentVector(); PhysicsComponent.Position = new Vector2(700, 100); VisualComponent = new VisualComponent(this); }
public Player() { PlayerIndex = PlayerIndex.One; PhysicsComponent = new PhysicsComponentVector(); PhysicsComponent.Position = new Vector2(200, 500); VisualComponent = new VisualComponent(this); }