예제 #1
0
        public NPathNode AddChild(int x, int y)
        {
            var cNode = new NPathNode(x, y, this);

            cNode.TotelCost = cNode.parent.TotelCost + cNode.RouteCost;
            Childs.Add(cNode);

            return(cNode);
        }
예제 #2
0
        static public List <NLocate> BStar(NLocate src, NLocate dst, NMap map)
        {
            GPath.Clear();
            NPathNode  rootNode    = new NPathNode(src.X, src.Y);
            List <int> bufferIndex = new List <int>();

            //return
            BStarStep(src, dst, map, bufferIndex, rootNode);
            if (GPath != null)
            {
                return(GPath);
            }
            Console.WriteLine("Fail to Find Path!!!");
            return(new List <NLocate>());
        }
예제 #3
0
        public IEnumerable <NLocate> GetPath()
        {
            NPathNode curNode = this;

            if (curNode.IsRoot)
            {
                yield break;
            }
            do
            {
                yield return(curNode.Locate);

                curNode = curNode.Parent;
            } while (!curNode.IsRoot);
            //NPathNode curNode = this;
            //while (!curNode.IsRoot) ;
            //{
            //    yield return curNode.Locate;
            //    curNode = curNode.Parent;
            //}

            yield break;
        }
예제 #4
0
        static public void BStarStep(NLocate src, NLocate dst, NMap map, List <int> bufferIndex, NPathNode pathList)
        {
            if (src.Equals(dst))
            {
                Console.WriteLine("FindPath with B*");
                GPath = new List <NLocate>(pathList.GetPath());
                return;
            }
            var dstLoc = src.NearLocTo(dst);

            if (!map.Alive(dstLoc))
            {
                bufferIndex.Add(dstLoc.ToIndex(map));
                BStarStep(dstLoc, dst, map, bufferIndex, pathList.AddChild(dstLoc.X, dstLoc.Y));
            }
            else
            {
                foreach (var l in src.Branch(dstLoc))
                {
                    if (!bufferIndex.Contains(l.ToIndex(map.Width)) && !map.Alive(l))
                    {
                        bufferIndex.Add(l.ToIndex(map));
                        BStarStep(l, dst, map, bufferIndex, pathList.AddChild(l.X, l.Y));
                    }
                }
            }
        }
예제 #5
0
        static public List <NLocate> AStar(NLocate src, NLocate dst, NMap map)
        {
            GPath.Clear();
            NPathNode  rootNode  = new NPathNode(src.X, src.Y);
            List <int> closeList = new List <int>();
            Dictionary <int, NPathNode> openList = new Dictionary <int, NPathNode>();

            openList.Add(src.ToIndex(map.Width), rootNode);
            //检查curPos可移动格(openList中尚未存在的,closeList中没有的)
            //并加入routeData OpenList(将其父类设置为curPos);
            //如果openList包含目标则从目标格开始返回结果
            //int count = 3;
            //float maxCost = start.distanceToPoint(goal)*4;
            while (openList.Count > 0)
            {
                //Console.WriteLine("CurrentLocate:" + rootNode.Locate.X + "*" + rootNode.Locate.Y);
                foreach (var l in rootNode.Locate.Direction4())
                {
                    if (l.Equals(dst))
                    {
                        return(new List <NLocate>(rootNode.GetPath()));
                    }

                    if (map.Alive(l) || (!map.WithIn(l)))
                    {
                        continue;
                    }

                    int index = l.ToIndex(map.Width);

                    if (!closeList.Contains(index))
                    {
                        if (!openList.ContainsKey(index))
                        {
                            openList.Add(index, rootNode.AddChild(l.X, l.Y));
                        }
                    }
                }
                int curIndex = rootNode.Locate.ToIndex(map.Width);
                openList.Remove(curIndex);
                closeList.Add(curIndex);

                //qDebug()<<__FUNCTION__<<__LINE__;
                //检查openList最小损耗格,将curPos加入closeList;将最小消耗格设curPos
                int minTotelCost = int.MaxValue;
                foreach (var l in openList.Values)
                {
                    if (l.TotelCost < minTotelCost)
                    {
                        minTotelCost = l.TotelCost;
                        rootNode     = l;
                    }
                }
            }

            if ((GPath != null) && GPath.Count > 0)
            {
                Console.WriteLine("find route!!!");
                return(GPath);
            }
            return(new List <NLocate>());
        }
예제 #6
0
 public NPathNode(int x, int y, NPathNode parent = null)
 {
     loc         = new NLocate(x, y);
     this.parent = parent;
 }