public T Add(T entity, bool isSave = true) { nContext.Entry <T>(entity).State = System.Data.Entity.EntityState.Added; nContext.Set <T>().Add(entity); nContext.SaveChanges(); return(entity); }
public T Add(T entity) { nContext.Entry <T>(entity).State = System.Data.Entity.EntityState.Added; if (nContext.SaveChanges() > 0) { return(entity); } else { return(null); } //nContext.SaveChanges(); //return entity; }
public T Add(T entity) { nContext.Entry <T>(entity).State = System.Data.Entity.EntityState.Added; nContext.SaveChanges(); return(entity); }