protected override void UpdateInternal(double seconds) { _xAnimator.Update(seconds); _yAnimator.Update(seconds); _current.X = _xAnimator.GetCurrent(); _current.Y = _yAnimator.GetCurrent(); }
protected override void UpdateInternal(double time) { _redAnimator.Update(time); _greenAnimator.Update(time); _blueAnimator.Update(time); _alphaAnimator.Update(time); _current.R = _redAnimator.GetCurrent(); _current.G = _greenAnimator.GetCurrent(); _current.B = _blueAnimator.GetCurrent(); _current.A = _alphaAnimator.GetCurrent(); }