/// <summary>
        /// 分发actor消息
        /// </summary>
        public static async ETTask Handle(
            this ActorMessageDispatcherComponent self, Entity entity, Session session, object message)
        {
            if (!self.ActorMessageHandlers.TryGetValue(message.GetType(), out IMActorHandler handler))
            {
                throw new Exception($"not found message handler: {message}");
            }

            await handler.Handle(session, entity, message);
        }
        public static void Load(this ActorMessageDispatcherComponent self)
        {
            self.ActorMessageHandlers.Clear();

            HashSet <Type> types = Game.EventSystem.GetTypes(typeof(ActorMessageHandlerAttribute));

            foreach (Type type in types)
            {
                object obj = Activator.CreateInstance(type);

                IMActorHandler imHandler = obj as IMActorHandler;
                if (imHandler == null)
                {
                    throw new Exception($"message handler not inherit IMActorHandler abstract class: {obj.GetType().FullName}");
                }

                Type messageType = imHandler.GetMessageType();
                self.ActorMessageHandlers.Add(messageType, imHandler);
            }
        }
 public static void Awake(this ActorMessageDispatcherComponent self)
 {
     self.Load();
 }