예제 #1
0
		/// <summary>
		/// Starts up the IPC listner channel to wait for message from other instances.
		/// </summary>
		/// <param name="p_eifEnvironmentInfo">The application's envrionment info.</param>
		/// <param name="p_gmdGameModeInfo">The descriptor of the game mode for which mods are being managed.</param>
		/// <param name="p_mmgModManager">The mod manager to use to manage mods.</param>
		/// <param name="p_frmMainForm">The main application form.</param>
		public static IMessager InitializeListener(EnvironmentInfo p_eifEnvironmentInfo, IGameModeDescriptor p_gmdGameModeInfo, ModManager p_mmgModManager, MainForm p_frmMainForm)
		{
			if (m_schMessagerChannel != null)
				throw new InvalidOperationException("The IPC Channel has already been created as a SERVER.");

			string strUri = String.Format("{0}-{1}IpcServer", p_eifEnvironmentInfo.Settings.ModManagerName, p_gmdGameModeInfo.ModeId);
			m_schMessagerChannel = new IpcServerChannel(strUri);
			ChannelServices.RegisterChannel(m_schMessagerChannel, true);
			MessagerServer msgMessager = new MessagerServer(p_mmgModManager, p_frmMainForm);
			string strEndpoint = String.Format("{0}Listener", p_gmdGameModeInfo.ModeId);
			RemotingServices.Marshal(msgMessager, strEndpoint, typeof(IMessager));

			strUri += "/" + strEndpoint;
			string strTraceInfo = String.Format("Setting up listener on {0} at {1}", strUri, DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));
			Trace.TraceInformation(strTraceInfo);

			return msgMessager;
		}
예제 #2
0
		/// <summary>
		/// A simple constructor the initializes the object with the required dependencies.
		/// </summary>
		/// <param name="p_mmgModManager">The mod manager to use to manage mods.</param>
		/// <param name="p_frmMainForm">The main form of the client for which we listening for messages.</param>
		private MessagerServer(ModManager p_mmgModManager, MainForm p_frmMainForm)
		{
			ModManager = p_mmgModManager;
			MainForm = p_frmMainForm;
		}
예제 #3
0
		/// <summary>
		/// Runs the applications
		/// </summary>
		/// <remarks>
		/// This method makes sure the environment is sane. If so, it creates the required services
		/// and launches the main form.
		/// </remarks>
		/// <param name="p_strArgs">The command line arguments passed to the application.</param>
		/// <returns><c>true</c> if the application started as expected;
		/// <c>false</c> otherwise.</returns>
		public bool RunMainForm(string[] p_strArgs)
		{
			if (!SandboxCheck(m_eifEnvironmentInfo))
				return false;
			SetCompressorPath(m_eifEnvironmentInfo);

			string strRequestedGameMode = null;
			string[] strArgs = p_strArgs;
			Uri uriModToAdd = null;
			if ((p_strArgs.Length > 0) && !p_strArgs[0].StartsWith("-"))
			{
				if (Uri.TryCreate(p_strArgs[0], UriKind.Absolute, out uriModToAdd) && uriModToAdd.Scheme.Equals("nxm", StringComparison.OrdinalIgnoreCase))
					strRequestedGameMode = uriModToAdd.Host;
			}
			else
				for (Int32 i = 0; i < p_strArgs.Length; i++)
				{
					string strArg = p_strArgs[i];
					if (strArg.StartsWith("-"))
					{
						switch (strArg)
						{
							case "-game":
								strRequestedGameMode = p_strArgs[i + 1];
								Trace.Write("Game Specified On Command line: " + strRequestedGameMode + ") ");
								break;
						}
					}
				}

			bool booChangeDefaultGameMode = false;
			GameModeRegistry gmrSupportedGames = GetSupportedGameModes();
			do
			{
				NexusFontSetResolver nfrResolver = SetUpFonts();

				GameModeRegistry gmrInstalledGames = GetInstalledGameModes(gmrSupportedGames);
				if (gmrInstalledGames == null)
				{
					Trace.TraceInformation("No installed games.");
					MessageBox.Show(String.Format("No games were detected! {0} will now close.", m_eifEnvironmentInfo.Settings.ModManagerName), "No Games", MessageBoxButtons.OK, MessageBoxIcon.Error);
					return false;
				}

				GameModeSelector gmsSelector = new GameModeSelector(gmrSupportedGames, gmrInstalledGames, m_eifEnvironmentInfo);
				IGameModeFactory gmfGameModeFactory = gmsSelector.SelectGameMode(strRequestedGameMode, booChangeDefaultGameMode);
				if (gmsSelector.RescanRequested)
				{
					m_eifEnvironmentInfo.Settings.InstalledGamesDetected = false;
					m_eifEnvironmentInfo.Settings.Save();
					booChangeDefaultGameMode = true;
					continue;
				}
				if (gmfGameModeFactory == null)
					return false;

				Trace.TraceInformation(String.Format("Game Mode Factory Selected: {0} ({1})", gmfGameModeFactory.GameModeDescriptor.Name, gmfGameModeFactory.GameModeDescriptor.ModeId));

				Mutex mtxGameModeMutex = null;
				bool booOwnsMutex = false;
				try
				{
					for (Int32 intAttemptCount = 0; intAttemptCount < 3; intAttemptCount++)
					{
						Trace.TraceInformation("Creating Game Mode mutex (Attempt: {0})", intAttemptCount);
						mtxGameModeMutex = new Mutex(true, String.Format("{0}-{1}-GameModeMutex", m_eifEnvironmentInfo.Settings.ModManagerName, gmfGameModeFactory.GameModeDescriptor.ModeId), out booOwnsMutex);

						//If the mutex is owned, you are the first instance of the mod manager for game mode, so break out of loop.
						if (booOwnsMutex)
							break;

						try
						{
							//If the mutex isn't owned, attempt to talk across the messager.
							using (IMessager msgMessager = MessagerClient.GetMessager(m_eifEnvironmentInfo, gmfGameModeFactory.GameModeDescriptor))
							{
								if (msgMessager != null)
								{
									//Messenger was created OK, send download request, or bring to front.
									if (uriModToAdd != null)
									{
										Trace.TraceInformation(String.Format("Messaging to add: {0}", uriModToAdd));
										msgMessager.AddMod(uriModToAdd.ToString());
									}
									else
									{
										Trace.TraceInformation(String.Format("Messaging to bring to front."));
										msgMessager.BringToFront();
									}
									return true;
								}
							}
							mtxGameModeMutex.Close();
							mtxGameModeMutex = null;
						}
						catch (InvalidOperationException)
						{
							StringBuilder stbPromptMessage = new StringBuilder();
							stbPromptMessage.AppendFormat("{0} was unable to start. It appears another instance of {0} is already running.", m_eifEnvironmentInfo.Settings.ModManagerName).AppendLine();
							stbPromptMessage.AppendFormat("If you were trying to download multiple files, wait for {0} to start before clicking on a new file download.", m_eifEnvironmentInfo.Settings.ModManagerName).AppendLine();
							MessageBox.Show(stbPromptMessage.ToString(), "Already running", MessageBoxButtons.OK, MessageBoxIcon.Information);
							return false;
						}
						//Messenger couldn't be created, so sleep for a few seconds to give time for opening
						// the running copy of the mod manager to start up/shut down
						Thread.Sleep(TimeSpan.FromSeconds(5.0d));
					}
					if (!booOwnsMutex)
					{
						HeaderlessTextWriterTraceListener htlListener = (HeaderlessTextWriterTraceListener)Trace.Listeners["DefaultListener"];
						htlListener.ChangeFilePath(Path.Combine(Path.GetDirectoryName(htlListener.FilePath), "Messager" + Path.GetFileName(htlListener.FilePath)));
						Trace.TraceInformation("THIS IS A MESSAGER TRACE LOG.");
						if (!htlListener.TraceIsForced)
							htlListener.SaveToFile();

						StringBuilder stbPromptMessage = new StringBuilder();
						stbPromptMessage.AppendFormat("{0} was unable to start. It appears another instance of {0} is already running.", m_eifEnvironmentInfo.Settings.ModManagerName).AppendLine();
						stbPromptMessage.AppendLine("A Trace Log file was created at:");
						stbPromptMessage.AppendLine(htlListener.FilePath);
						stbPromptMessage.AppendLine("Before reporting the issue, don't close this window and check for a fix here (you can close it afterwards):");
						stbPromptMessage.AppendLine("http://forums.nexusmods.com/index.php?/topic/721054-read-here-first-nexus-mod-manager-frequent-issues/");
						stbPromptMessage.AppendLine("If you can't find a solution, please make a bug report and attach the TraceLog file here:");
						stbPromptMessage.AppendLine("http://forums.nexusmods.com/index.php?/tracker/project-3-mod-manager-open-beta/");
						MessageBox.Show(stbPromptMessage.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Information);
						return false;
					}

					//ApplicationInitializer ainInitializer = new ApplicationInitializer(m_eifEnvironmentInfo, nfrResolver);
					//ApplicationInitializationForm frmAppInitilizer = new ApplicationInitializationForm(ainInitializer);
					//ainInitializer.Initialize(gmfGameModeFactory, SynchronizationContext.Current);
					//frmAppInitilizer.ShowDialog();
					ApplicationInitializer ainInitializer = null;
					ApplicationInitializationForm frmAppInitilizer = null;
					while ((ainInitializer == null) || (ainInitializer.Status == TaskStatus.Retrying))
					{
						ainInitializer = new ApplicationInitializer(m_eifEnvironmentInfo, nfrResolver);
						frmAppInitilizer = new ApplicationInitializationForm(ainInitializer);
						ainInitializer.Initialize(gmfGameModeFactory, SynchronizationContext.Current);
						frmAppInitilizer.ShowDialog();
					}

					if (ainInitializer.Status != TaskStatus.Complete)
					{
						if (ainInitializer.Status == TaskStatus.Error)
							return false;
						booChangeDefaultGameMode = true;
						DisposeServices(ainInitializer.Services);
						continue;
					}

					IGameMode gmdGameMode = ainInitializer.GameMode;
					ServiceManager svmServices = ainInitializer.Services;

                    MainFormVM vmlMainForm = new MainFormVM(m_eifEnvironmentInfo, gmrInstalledGames, gmdGameMode, svmServices.ModRepository, svmServices.DownloadMonitor, svmServices.ActivateModsMonitor, svmServices.UpdateManager, svmServices.ModManager, svmServices.PluginManager);
					MainForm frmMain = new MainForm(vmlMainForm);

					using (IMessager msgMessager = MessagerServer.InitializeListener(m_eifEnvironmentInfo, gmdGameMode, svmServices.ModManager, frmMain))
					{
						if (uriModToAdd != null)
						{
							Trace.TraceInformation("Adding mod: " + uriModToAdd.ToString());
							msgMessager.AddMod(uriModToAdd.ToString());
							uriModToAdd = null;
						}

						Trace.TraceInformation("Running Application.");
						try
						{
							Application.Run(frmMain);
							svmServices.ModInstallLog.Backup();
							strRequestedGameMode = vmlMainForm.RequestedGameMode;
							booChangeDefaultGameMode = vmlMainForm.DefaultGameModeChangeRequested;
						}
						finally
						{
							DisposeServices(svmServices);
							gmdGameMode.Dispose();
						}
					}
				}
				finally
				{
					if (mtxGameModeMutex != null)
					{
						if (booOwnsMutex)
							mtxGameModeMutex.ReleaseMutex();
						mtxGameModeMutex.Close();
					}
					FileUtil.ForceDelete(m_eifEnvironmentInfo.TemporaryPath);

					//Clean up created font's.
					FontManager.Dispose();
				}
			} while (!String.IsNullOrEmpty(strRequestedGameMode) || booChangeDefaultGameMode);
			return true;
		}