public virtual void FrameRegion(GDIRegion region, GDIBrush aBrush, Size strokeSize) { bool success = GDI32.FrameRgn(this, region, aBrush.DangerousGetHandle(), strokeSize.Width, strokeSize.Height); }
public virtual void FillRegion(GDIRegion region, GDIBrush aBrush) { bool success = GDI32.FillRgn(this, region, aBrush.DangerousGetHandle()); }