private void EnterNextState() { if (mLocalFileListHasChange) { string fileOpeError = string.Empty; FileErrorCode result = FileOperateUtils.TryFileWrite(delegate() { string fileContent = FileListUtils.FileListToString(mSynchronizeData.persistentFileListDic); string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.FileListFileName, string.Empty); GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, fileContent, false); }, out fileOpeError); if (FileErrorCode.Null != result) { mErrorHandler.Invoke(result, "Write filelist"); return; } } if (mSynchronizeData.needDownloadSet.Count > 0) { mNextHandler.Invoke(FileDownloadStateId.DownLoadFile); } else { mNextHandler.Invoke(FileDownloadStateId.WritePersistentVersionFile); } }
private void WriteVersionFile() { string persistentFileListRelativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.FileListFileName, string.Empty); byte[] fileBytes = GameMain.Instance.FileOperateMgr.ReadAsBinary(persistentFileListRelativePath); mSynchronizeData.localVersionInfo.persistentMd5 = Utils.MD5(fileBytes); mSynchronizeData.localVersionInfo.serverMd5 = mSynchronizeData.serverVersionInfo.md5; string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.VersionFileName, string.Empty); string fileContent = Newtonsoft.Json.JsonConvert.SerializeObject(mSynchronizeData.localVersionInfo); string fileOpeError = string.Empty; FileErrorCode result = FileOperateUtils.TryFileWrite(delegate() { GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, fileContent, false); }, out fileOpeError); if (FileErrorCode.Null == result) { mFinishHandler.Invoke(); } else { mErrorHandler.Invoke(result, relativePath); } }
public static FileErrorCode WriteFileList(Dictionary <string, FileDetailInfo> fileListDic, out string errorStr) { return(FileOperateUtils.TryFileWrite(delegate() { string persistentFileListContent = FileListToString(fileListDic); string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.FileListFileName, string.Empty); GameMain.Instance.FileOperateMgr.CreateDirIfNotExist(System.IO.Path.GetDirectoryName(relativePath)); GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, persistentFileListContent, false); }, out errorStr)); }
private void CopyFiles() { Lancher.Instance.SetTips("请稍等,正在解压资源......(" + (mCopyFileMaxCount - mCopyList.Count).ToString() + "/" + mCopyFileMaxCount + ")"); if (mCopyList.Count == 0) { mHdlOnFinish.Invoke(); return; } string fileName = mCopyList[mCopyList.Count - 1]; mCopyList.RemoveAt(mCopyList.Count - 1); FileDetailInfo fileInfo = mStreamingFileListDic [fileName]; string relativePath = FileSystemUtils.GetFileRelativePath(fileName, fileInfo.filePath, true); this.StartCoroutine(LoadFile(relativePath, delegate(byte[] fileBytes) { GameMain.Instance.FileOperateMgr.CreateDirIfNotExist(Path.GetDirectoryName(relativePath)); string fileOpeErrorStr; FileErrorCode errorCode = FileOperateUtils.TryFileWrite(delegate(){ Logger.LogInfo("AndroidStreamingCopy copy file " + relativePath); GameMain.Instance.FileOperateMgr.WriteBinaryFile(relativePath, fileBytes); }, out fileOpeErrorStr); if (FileErrorCode.Null != errorCode) { OnError("AndroidStreamingCopy Write " + relativePath + " " + errorCode.ToString() + " " + fileOpeErrorStr); return; } errorCode = FileOperateUtils.TryFileWrite(delegate(){ string detailStr = FileListUtils.DetailInfoToString(fileInfo); GameMain.Instance.FileOperateMgr.WriteTextFile(mPersistentFileListRelativePath, detailStr, true); }, out fileOpeErrorStr); if (FileErrorCode.Null != errorCode) { OnError("AndroidStreamingCopy write fileList " + errorCode.ToString() + " " + fileOpeErrorStr); return; } CopyFiles(); }, delegate() { OnError("Load streaming FileList"); })); }
/// <summary> /// 把文件列表和Version信息同步到硬盘 /// </summary> private void SyncInfoToHardDisk() { string fileOpeError = string.Empty; string fileListMd5 = string.Empty; //同步Version信息 FileErrorCode result = FileOperateUtils.TryFileWrite(delegate() { string fileContent = FileListUtils.FileListToString(mSynchronizeData.persistentFileListDic); fileListMd5 = Utils.MD5(fileContent); string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.FileListFileName, string.Empty); GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, fileContent, false); }, out fileOpeError); //同步文件列表信息 if (FileErrorCode.Null == result) { mSynchronizeData.localVersionInfo.persistentMd5 = fileListMd5; result = FileOperateUtils.TryFileWrite(delegate() { string fileContent = Newtonsoft.Json.JsonConvert.SerializeObject(mSynchronizeData.localVersionInfo); string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.VersionFileName, string.Empty); GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, fileContent, false); }, out fileOpeError); if (FileErrorCode.Null == result) { mHdlNextState.Invoke(FileDownloadStateId.LoadStreamingFileList); } else { mHdlError.Invoke(result, "Version info"); } } else { mHdlError.Invoke(result, "FileList info"); } }
private void DownLoadFile() { if (mSynchronizeData.needDownloadSet.Count == 0) { mNextHandler.Invoke(FileDownloadStateId.WritePersistentVersionFile); return; } ShowTipInfo(); FileDetailInfo downloadFileInfo = mSynchronizeData.needDownloadSet [mSynchronizeData.needDownloadSet.Count - 1]; mSynchronizeData.needDownloadSet.RemoveAt(mSynchronizeData.needDownloadSet.Count - 1); string fileRelativePath = null; if (string.IsNullOrEmpty(downloadFileInfo.filePath)) { //服务器中是以MD5命名的。 fileRelativePath = downloadFileInfo.fileMd5; } else { fileRelativePath = Path.Combine(downloadFileInfo.filePath, downloadFileInfo.fileMd5); } string fileUrl = Path.Combine(mSynchronizeData.ServerDataPath, fileRelativePath); mDownloadId = GameMain.Instance.HttpMgr.DownLoad(fileUrl, delegate(byte[] fileBytes) { Logger.LogInfo("NewDownload download file success,name:" + downloadFileInfo.fileName + " url:" + fileUrl); if (downloadFileInfo.fileLength != fileBytes.Length) { mErrorHandler.Invoke(FileErrorCode.FileLengthError, fileUrl + " serverL:" + downloadFileInfo.fileLength + " realL:" + fileBytes.Length); } else { string md5 = Utils.MD5(fileBytes); if (md5 != downloadFileInfo.fileMd5) { mErrorHandler.Invoke(FileErrorCode.FileMd5Error, fileUrl + " serverMd5:" + downloadFileInfo.fileMd5 + " realMd5:" + md5); } else { string errorInfo; FileErrorCode errorCode = FileOperateUtils.TryFileWrite(delegate(){ string relativePath = FileSystemUtils.GetFileRelativePath(downloadFileInfo.fileName, downloadFileInfo.filePath, true); GameMain.Instance.FileOperateMgr.CreateDirIfNotExist(Path.GetDirectoryName(relativePath)); GameMain.Instance.FileOperateMgr.WriteBinaryFile(relativePath, fileBytes); }, out errorInfo); if (FileErrorCode.Null != errorCode) { mErrorHandler.Invoke(errorCode, errorInfo); } else { mSynchronizeData.persistentFileListDic.Add(downloadFileInfo.fileName, downloadFileInfo); errorCode = FileOperateUtils.TryFileWrite(delegate(){ string detailStr = FileListUtils.DetailInfoToString(downloadFileInfo); string relativePath = FileSystemUtils.GetFileRelativePath(FileDownloadData.FileListFileName, string.Empty); GameMain.Instance.FileOperateMgr.WriteTextFile(relativePath, detailStr, true); }, out errorInfo); if (FileErrorCode.Null != errorCode) { mErrorHandler.Invoke(errorCode, errorInfo); } else { mFinishFilesSize += (ulong)downloadFileInfo.fileLength; mCurFileSize = 0; DownLoadFile(); } } } } }, delegate(string errorCode) { Logger.LogError("NewDownload download file failed,name:" + downloadFileInfo.fileName + " url:" + fileUrl); mErrorHandler.Invoke(FileErrorCode.DownloadFileError, fileUrl); }, delegate(ulong curDownloadedBytes) { mCurFileSize = curDownloadedBytes; ShowTipInfo(); }); }