예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     dialogScroller = new DialogScroller(dialogTextRows, dialogTextCols);
     audioSource    = gameObject.AddComponent <AudioSource>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     _scroller = new DialogScroller(rowsPerPage, columnsPerPage);
 }