/// <summary>Applies the softmax function.</summary> /// <param name="array">The array to be applied the softmax function to.</param> public static void Softmax(float[] array) { SoftmaxNeuronsString.Softmax(array, array); }
/// <summary>Either creates a siamese of the given <code>SoftmaxNeuronsString</code> class or clones it.</summary> /// <param name="original">The original instance to be created a siamese of or cloned.</param> /// <param name="siamese"><code>true</code> if a siamese is to be created, <code>false</code> if a clone is.</param> protected SoftmaxNeuronsString(SoftmaxNeuronsString original, bool siamese) : base(original, siamese) { }