static void Main() { using (NetworkPredictionGame game = new NetworkPredictionGame()) { game.Run(); } }
static void Main(string[] args) { using (NetworkPredictionGame game = new NetworkPredictionGame()) { game.Run(); } }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { using (NetworkPredictionGame game = new NetworkPredictionGame ()) { game.Run (); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new NetworkPredictionGame(); game.Run(); }