private void sendMessage(int progress) { NetworkIt.Message m = new NetworkIt.Message("progress"); m.DeliverToSelf = false; m.AddField("progress", "" + progress); //m.AddField("count", "" + messageCount++); client.SendMessage(m); }
private void Client_MessageReceived(object sender, NetworkItMessageEventArgs e) { int random = RandomInt(1, 2); Debug.WriteLine(e.ReceivedMessage.ToString()); NetworkIt.Message m = e.ReceivedMessage; if (m.Subject.Equals("force")) { int power = 0; int.TryParse(m.GetField("message"), out power); Debug.WriteLine("power" + power); if (power >= 1 && power <= 2) { Debug.WriteLine("light squeeze"); if (random == 1) { soundtoPlay = new SoundPlayer("audio\\whyhellothere.wav"); soundtoPlay.Play(); } else { soundtoPlay = new SoundPlayer("audio\\caliente.wav"); soundtoPlay.Play(); } } else if (power == 3) { random = RandomInt(1, 3); Debug.WriteLine("medium squeeze"); if (random == 1) { soundtoPlay = new SoundPlayer("audio\\letsgo.wav"); soundtoPlay.Play(); } else if (random == 2) { soundtoPlay = new SoundPlayer("audio\\onestepatatime.wav"); soundtoPlay.Play(); } else if (random == 3) { soundtoPlay = new SoundPlayer("audio\\imsoalive.wav"); soundtoPlay.Play(); } } else if (power == 4) { random = RandomInt(1, 4); Debug.WriteLine("big squeeze"); if (random == 1) { soundtoPlay = new SoundPlayer("audio\\ow_easy.wav"); soundtoPlay.Play(); } else if (random == 2) { soundtoPlay = new SoundPlayer("audio\\whatstheproblem.wav"); soundtoPlay.Play(); } else if (random == 3) { soundtoPlay = new SoundPlayer("audio\\cryout.wav"); soundtoPlay.Play(); } else if (random == 4) { soundtoPlay = new SoundPlayer("audio\\youok.wav"); soundtoPlay.Play(); } } } }