/// <summary> /// Make a move /// </summary> /// <param name="_checkerSelected">(Selected) checker to be a move performed with</param> /// <param name="_moveSelected">(Selected) move to be performed</param> public void MakeMove(NetworkBackgammonChecker _checkerSelected, NetworkBackgammonDice _moveSelected) { Broadcast(new GameSessionMoveSelectedEvent(_checkerSelected, _moveSelected)); }
/// <summary> /// Constructor /// </summary> /// <param name="_checkerSelected">The selected checker to be moved</param> /// <param name="_moveSelected">The selected move to be performed with the selected checker</param> public GameSessionMoveSelectedEvent(NetworkBackgammonChecker _checkerSelected, NetworkBackgammonDice _moveSelected) { checkerSelected = _checkerSelected; moveSelected = _moveSelected; }