예제 #1
0
        /// <summary>
        /// Raises the OnFolderChanged event.
        /// </summary>
        /// <param name="e">The <see cref="T:Netron.Diagramming.Core.RectangleEventArgs"/> instance containing the event data.</param>
        private void RaiseOnFolderChanged(RectangleEventArgs e)
        {
            EventHandler <RectangleEventArgs> handler = OnFolderChanged;

            if (handler != null)
            {
                handler(this, e);
            }
        }
예제 #2
0
        void folder_OnFolderChanged(object sender, RectangleEventArgs e)
        {
            Rectangle rec = e.Rectangle;

            Transform(
                new Rectangle(
                    Rectangle.Location,
                    new Size(Rectangle.Width, rec.Height + 20)));
        }
예제 #3
0
        void mModel_OnInvalidateRectangle(object sender, RectangleEventArgs e)
        {
            try
            {
                if (!mIsSuspended)
                {
                    Invalidate(e.Rectangle);
                    ShowTracker();//this makes sure that the tracker is always up to date, especially when the shape have changed/trasnformed because of collapse/expand of material
                }
            }
            catch (StackOverflowException)
            {
                //TODO: automatic exception report here?

                throw;
            }
        }
예제 #4
0
        /// <summary>
        /// Handles the <see cref="FolderMaterial.OnFolderChanged"/> event and recalculates the bounding rectangle of the body, which
        /// depends on the state of the folders when the class shape is in <see cref="BodyType.List"/> mode.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void folders_OnFolderChanged(object sender, RectangleEventArgs e)
        {
            if (mFolders.Count == 0)
            {
                return;
            }
            bodyHeight = 0;
            if (mFolders.Count > 1) //shifting of the folder with respect to its predecessor
            {
                for (int k = 1; k < mFolders.Count; k++)
                {
                    mFolders[k].Transform(new Rectangle(Rectangle.X + 5, mFolders[k - 1].Rectangle.Bottom + 10, Rectangle.Width - 10, FolderMaterial.HeaderHeight));
                }
            }
            foreach (FolderMaterial folder in mFolders)
            {
                bodyHeight += folder.Rectangle.Height + 3;
            }

            UpdateBody();
        }