상속: UnityEngine.MonoBehaviour
예제 #1
0
 public Request(Connection connection, Message msg)
 {
     this.connection = connection;
     this.id = msg.id;
 }
예제 #2
0
 void Start()
 {
     conn = GetComponent<NetWrok.Connection>();
     conn.OnWelcome += OnWelcome;
 }