public void TestAsArgument() { IVariable<IFeatureLocation> a = new Variable<IFeatureLocation>("argument"); IVariable<double> c1 = new Variable<double>("value"); IVariable<string> c2 = new Variable<string>("description"); // f = (a, p)(h) IFunction f = new Function("rating curve"); f.Arguments.Add(a); f.Components.Add(c1); f.Components.Add(c2); SimpleFeature simpleFeature = new SimpleFeature(10.0); IFeatureLocation featureLocation = new FeatureLocation { Feature = simpleFeature }; // value based argument referencing. f[featureLocation] = new object[] { 1.0, "jemig de pemig" }; IMultiDimensionalArray<double> c1Value = f.GetValues<double>(new ComponentFilter(f.Components[0]), new VariableValueFilter<IFeatureLocation>( f.Arguments[0], new FeatureLocation {Feature = simpleFeature})); Assert.AreEqual(1.0, c1Value[0], 1.0e-6); //IMultiDimensionalArray<string> c2Value = f.GetValues<string>(new ComponentFilter(f.Components[1]), // new VariableValueFilter<IFeatureLocation>( // f.Arguments[0], featureLocation)); //Assert.AreEqual("jemig de pemig", c2Value[0]); }
public void Equality() { var simpleFeatureA = new SimpleFeature(10.0); var simpleFeatureB = new SimpleFeature(20.0); // two FeatureLocation with same feature and offset should be equal ( valuetype) Assert.AreEqual(new FeatureLocation { Feature = simpleFeatureA }, new FeatureLocation { Feature = simpleFeatureA }); Assert.AreNotEqual(new FeatureLocation { Feature = simpleFeatureA }, new FeatureLocation { Feature = simpleFeatureB }); }
public void SetUp() { boundaries = new EventedList <SimpleFeature>(); // Add boundaries; offset is used to sort the boundaries within a branch. boundary11 = new SimpleFeature(1); boundary12 = new SimpleFeature(2); boundary13 = new SimpleFeature(3); boundaries.Add(boundary11); boundaries.Add(boundary12); boundaries.Add(boundary13); boundary21 = new SimpleFeature(4); boundary22 = new SimpleFeature(5); boundary23 = new SimpleFeature(6); boundaries.Add(boundary21); boundaries.Add(boundary22); boundaries.Add(boundary23); }
public void SetUp() { boundaries = new EventedList<SimpleFeature>(); // Add boundaries; offset is used to sort the boundaries within a branch. boundary11 = new SimpleFeature(1); boundary12 = new SimpleFeature(2); boundary13 = new SimpleFeature(3); boundaries.Add(boundary11); boundaries.Add(boundary12); boundaries.Add(boundary13); boundary21 = new SimpleFeature(4); boundary22 = new SimpleFeature(5); boundary23 = new SimpleFeature(6); boundaries.Add(boundary21); boundaries.Add(boundary22); boundaries.Add(boundary23); }
/// <summary> /// Compares the current instance with another object of the same type. /// </summary> /// <returns> /// A 32-bit signed integer that indicates the relative order of the objects being compared. The return value has these meanings: Value Meaning Less than zero This instance is less than <paramref name="obj" />. Zero This instance is equal to <paramref name="obj" />. Greater than zero This instance is greater than <paramref name="obj" />. /// </returns> /// <param name="obj">An object to compare with this instance. </param> /// <exception cref="T:System.ArgumentException"><paramref name="obj" /> is not the same type as this instance. </exception><filterpriority>2</filterpriority> public int CompareTo(object obj) { SimpleFeature simpleFeature = (SimpleFeature)obj; return(Offset.CompareTo(simpleFeature.Offset)); }