public WriteToLog ( string content, bool beQuiet = false ) : void | ||
content | string | the content to log |
beQuiet | bool | Announce it in game or not |
리턴 | void |
public WriteToLog ( string content, bool beQuiet = false ) : void | ||
content | string | the content to log |
beQuiet | bool | Announce it in game or not |
리턴 | void |