RemoveTimer() 공개 메소드

Delete the given timer from this Poller's list.
timer must not be null. This poller must not have already been disposed.
public RemoveTimer ( [ timer ) : void
timer [ the NetMQTimer to remove from the list
리턴 void
예제 #1
0
        /// <summary>
        ///     run the broker - if not bound to endpoint automatically binds to known endpoint
        /// </summary>
        /// <param name="token">CancellationToken to cancel the method</param>
        /// <exception cref="InvalidOperationException">Can't start same broker more than once!</exception>
        public void RunSynchronous(CancellationToken token)
        {
            if (m_isRunning)
            {
                throw new InvalidOperationException("Can't start same broker more than once!");
            }

            if (!m_isBound)
            {
                Bind();
            }

            m_isRunning = true;

            using (var poller = new NetMQ.Poller())
            {
                Socket.ReceiveReady += ProcessReceiveMessage;
                // get timer for scheduling heartbeat
                var timer = new NetMQTimer(HeartbeatInterval);
                // send every 'HeartbeatInterval' a heartbeat to all not expired workers
                timer.Elapsed += (s, e) => SendHeartbeat();

                poller.AddSocket(Socket);
                poller.AddTimer(timer);

                Log("[BROKER] Starting to listen for incoming messages ...");

                // start the poller and wait for the return, which will happen once token is
                // signalling Cancel(!)
                Task.Factory.StartNew(poller.Start, token).Wait();

                Log("[BROKER] ... Stopped!");

                // clean up
                poller.RemoveTimer(timer);
                poller.RemoveSocket(Socket);
                // unregister event handler
                Socket.ReceiveReady -= ProcessReceiveMessage;
            }

            m_isRunning = false;
        }
예제 #2
0
파일: MDPBroker.cs 프로젝트: romanros/netmq
        /// <summary>
        ///     run the broker - if not bound to endpoint automatically binds to known endpoint 
        /// </summary>
        /// <param name="token">CancellationToken to cancel the method</param>
        /// <exception cref="InvalidOperationException">Can't start same broker more than once!</exception>
        public void RunSynchronous (CancellationToken token)
        {
            if (m_isRunning)
                throw new InvalidOperationException ("Can't start same broker more than once!");

            if (!m_isBound)
                Bind ();

            m_isRunning = true;

            using (var poller = new Poller ())
            {
                Socket.ReceiveReady += ProcessReceivedMessage;
                // get timer for scheduling heartbeat
                var timer = new NetMQTimer (HeartbeatInterval);
                // send every 'HeartbeatInterval' a heartbeat to all not expired workers
                timer.Elapsed += (s, e) => SendHeartbeat ();

                poller.AddSocket (Socket);
                poller.AddTimer (timer);

                Log ("Starting to listen for incoming messages ...");

                // start the poller and wait for the return, which will happen once token is 
                // signalling Cancel(!)
                Task.Factory.StartNew (poller.PollTillCancelled, token).Wait ();

                Log ("... Stopped!");

                // clean up
                poller.RemoveTimer (timer);
                poller.RemoveSocket (Socket);
                // unregister event handler
                Socket.ReceiveReady -= ProcessReceivedMessage;
            }

            m_isRunning = false;
        }
예제 #3
0
        /// <summary>
        /// ParanoidPirate.Queue [-v]
        /// 
        /// Does load-balancing with heartbeating on worker tasks to detect
        /// crashed, blocked or slow running worker tasks    .
        /// </summary>
        private static void Main(string[] args)
        {
            Console.Title = "NetMQ ParanoidPirate Queue";

            // serves as flag for exiting the program
            var exit = false;
            // catch CTRL+C as exit command
            Console.CancelKeyPress += (s, e) =>
            {
                e.Cancel = true;
                exit = true;
            };

            var verbose = args.Length > 0 && args[0] == "-v";

            using (var context = NetMQContext.Create())
            using (var frontend = context.CreateRouterSocket())
            using (var backend = context.CreateRouterSocket())
            using (var poller = new Poller())
            {
                frontend.Bind(Commons.QueueFrontend);
                backend.Bind(Commons.QueueBackend);

                var workers = new Workers();

                // client sends to this socket
                frontend.ReceiveReady += (s, e) =>
                {
                    // only process incoming client requests
                    // if we have workers available handle client requests as long as we have workers
                    // storage capability of the socket otherwise and pick up later
                    if (workers.Available)
                    {
                        // get all message frames!
                        var request = frontend.ReceiveMultipartMessage();

                        if (verbose)
                            Console.WriteLine("[QUEUE] received {0}", request);

                        // get next available worker
                        var worker = workers.Next();
                        // wrap message with worker's address
                        var msg = Wrap(worker, request);

                        if (verbose)
                            Console.WriteLine("[QUEUE -> WORKER] sending {0}", msg);

                        backend.SendMessage(msg);
                    }
                };

                // worker sends to this socket
                backend.ReceiveReady += (s, e) =>
                {
                    var msg = e.Socket.ReceiveMultipartMessage();

                    if (verbose)
                        Console.WriteLine("[QUEUE <- WORKER] received {0}", msg);

                    // use workers identity for load-balancing
                    var workerIdentity = Unwrap(msg);
                    var worker = new Worker(workerIdentity);
                    workers.Ready(worker);
                    // just convenience
                    var readableWorkerId = workerIdentity.ConvertToString();

                    if (msg.FrameCount == 1)
                    {
                        var data = msg[0].ConvertToString();
                        // the message is either READY or HEARTBEAT or corrupted
                        switch (data)
                        {
                            case Commons.PPPHeartbeat:
                                Console.WriteLine("[QUEUE <- WORKER] Received a Heartbeat from {0}",
                                    readableWorkerId);
                                break;
                            case Commons.PPPReady:
                                Console.WriteLine("[QUEUE <- WORKER] Received a READY form {0}",
                                    readableWorkerId);
                                break;
                            default:
                                Console.WriteLine("[QUEUE <- WORKER] ERROR received an invalid message!");
                                break;
                        }
                    }
                    else
                    {
                        if (verbose)
                            Console.WriteLine("[QUEUE -> CLIENT] sending {0}", msg);

                        frontend.SendMessage(msg);
                    }
                };

                var timer = new NetMQTimer(Commons.HeartbeatInterval);
                // every specified ms QUEUE shall send a heartbeat to all connected workers
                timer.Elapsed += (s, e) =>
                {
                    // send heartbeat to every worker
                    foreach (var worker in workers)
                    {
                        var heartbeat = new NetMQMessage();

                        heartbeat.Push(new NetMQFrame(Commons.PPPHeartbeat));
                        heartbeat.Push(worker.Identity);

                        Console.WriteLine("[QUEUE -> WORKER] sending heartbeat!");

                        backend.SendMessage(heartbeat);
                    }
                    // restart timer
                    e.Timer.Enable = true;
                    // remove all dead or expired workers
                    workers.Purge();
                };

                if (verbose)
                    Console.WriteLine("[QUEUE] Start listening!");

                poller.AddSocket(frontend);
                poller.AddSocket(backend);

                poller.PollTillCancelledNonBlocking();

                // hit CRTL+C to stop the while loop
                while (!exit)
                {}

                // Cleanup
                poller.RemoveTimer(timer);
                // stop the poler task
                poller.CancelAndJoin();
                // remove the sockets - Dispose is called automatically
                poller.RemoveSocket(frontend);
                poller.RemoveSocket(backend);
            }
        }