public override void Start()
 {
     base.Start();
     rb.constraints = RigidbodyConstraints.FreezeRotation;
     clamper        = new PositionClamper(transform, neutralPoint, contactPoint);
     debugText.text = "resetted";
 }
 public override void Start()
 {
     base.Start();
     rb.constraints = RigidbodyConstraints.FreezeRotation;
     clamper        = new PositionClamper(transform, pointA, pointB);
 }