public override void Start() { base.Start(); rb.constraints = RigidbodyConstraints.FreezeRotation; clamper = new PositionClamper(transform, neutralPoint, contactPoint); debugText.text = "resetted"; }
public override void Start() { base.Start(); rb.constraints = RigidbodyConstraints.FreezeRotation; clamper = new PositionClamper(transform, pointA, pointB); }