private static object CoerceSliceValue(DependencyObject d, object value) { // keep Slice in sync with EndAngle, StartAngle, and SweepDirection Pie pie = ( Pie )d; if (pie.IsUpdatingEndAngle || pie.IsUpdatingStartAngle || pie.IsUpdatingSweepDirection) { double slice = Math.Max(-360.0, Math.Min(360.0, (pie.EndAngle - pie.StartAngle))) / ((pie.SweepDirection == SweepDirection.Clockwise) ? 360.0 : -360.0); double newValue = DoubleHelper.AreVirtuallyEqual(slice, 0) ? 0 : (slice < 0) ? slice + 1 : slice; if (!DoubleHelper.AreVirtuallyEqual(( double )value, newValue)) { value = newValue; } } return(value); }
private static object CoerceEndAngleValue(DependencyObject d, object value) { // keep EndAngle in sync with Slice and SweepDirection Pie pie = ( Pie )d; if (pie.IsUpdatingSlice || pie.IsUpdatingSweepDirection || (pie.IsUpdatingStartAngle && pie.Mode == PieMode.Slice)) { double newValue = pie.StartAngle + ((pie.SweepDirection == SweepDirection.Clockwise) ? 1.0 : -1.0) * pie.Slice * 360; if (!DoubleHelper.AreVirtuallyEqual(( double )value, newValue)) { value = newValue; } } return(value); }
private static object CoerceSweepDirectionValue(DependencyObject d, object value) { // keep SweepDirection in sync with EndAngle and StartAngle Pie pie = ( Pie )d; if (pie.IsUpdatingEndAngle || pie.IsUpdatingStartAngle || pie.IsUpdatingMode) { if (DoubleHelper.AreVirtuallyEqual(pie.StartAngle, pie.EndAngle)) { // if the values are equal, use previously coerced value value = pie.SweepDirection; } else { value = (pie.EndAngle < pie.StartAngle) ? SweepDirection.Counterclockwise : SweepDirection.Clockwise; } } return(value); }