public static Offset <FSensor> CreateFSensor(FlatBufferBuilder builder, StringOffset sensor_nameOffset = default(StringOffset), FObservation sensor_value_type = FObservation.NONE, int sensor_valueOffset = 0) { builder.StartObject(3); FSensor.AddSensorValue(builder, sensor_valueOffset); FSensor.AddSensorName(builder, sensor_nameOffset); FSensor.AddSensorValueType(builder, sensor_value_type); return(FSensor.EndFSensor(builder)); }
public static FSensor GetRootAsFSensor(ByteBuffer _bb, FSensor obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public FSensor?SensorsByKey(string key) { int o = __p.__offset(12); return(o != 0 ? FSensor.__lookup_by_key(__p.__vector(o), key, __p.bb) : null); }