public void InputProcessing_InputMessageEvent(NeoAxis.Component_InputProcessing sender, NeoAxis.UIControl playScreen, NeoAxis.Component_GameMode gameMode, NeoAxis.InputMessage message) { var car = Owner.Parent.Parent; if (car == null) { return; } }
public void InputMessageEvent(NeoAxis.Component_InputProcessing sender, NeoAxis.UIControl playScreen, NeoAxis.Component_GameMode gameMode, NeoAxis.InputMessage message) { if (sender.IsKeyPressed(EKeys.Space) && message.GetType().ToString() == "NeoAxis.InputMessageKeyPress") { lifeValue = lifeValue + 1; OnSignal?.Invoke(lifeValue); //ScreenMessages.Add("Space"); } }
public void InputProcessing_InputMessageEvent(NeoAxis.Component_InputProcessing sender, UIControl playScreen, NeoAxis.InputMessage message) { //get access to the ship var ship = sender.Parent; if (ship == null) { return; } //var keyDown = message as InputMessageKeyDown; //if(keyDown != null) //{ // if(keyDown.Key == EKeys.Space) // { // //var body = ship.GetComponent<Component_RigidBody2D>(); // //if (body != null) // //{ // // body.ApplyForce(new Vector2(1, 0)); // //} // } //} }