/// <summary> /// Sets up a new Lua engine and environment. /// </summary> /// <returns>Returns the new Lua engine.</returns> public static Neo.IronLua.Lua Create() { IronLua = new Neo.IronLua.Lua(); Environment = IronLua.CreateEnvironment <LuaGlobal>(); LuaCache = new Dictionary <int, LuaChunk>(); Ascertain(Environment); return(IronLua); }
public LuaGeneral() { using var lua = new Neo.IronLua.Lua(); var env = lua.CreateEnvironment(); }