private void buttonSaveDungeon_Click(object sender, EventArgs e) { XmlSerializer x = new XmlSerializer(typeof(XmlContainers.Dungeon)); GeneratedDungeon g = new GeneratedDungeon(_rooms, _corridors); XmlContainers.Dungeon d = g.GetXMLDungeon(); SaveFileDialog saveFileDialog1 = new SaveFileDialog(); saveFileDialog1.Filter = "XML file|*.xml"; saveFileDialog1.Title = "Save as XML"; saveFileDialog1.ShowDialog(); // If the file name is not an empty string open it for saving. if (saveFileDialog1.FileName != "") { // Saves the Image via a FileStream created by the OpenFile method. FileStream fs = (FileStream)saveFileDialog1.OpenFile(); // Saves the Image in the appropriate ImageFormat based upon the // File type selected in the dialog box. // NOTE that the FilterIndex property is one-based. x.Serialize(fs, d); fs.Close(); } }
public void GenerateDungeon() { XmlSerializer xs = new XmlSerializer(typeof(XmlContainers.Dungeon)); XmlContainers.Dungeon d = null; string name = null; OpenFileDialog openFileDialog1 = new OpenFileDialog(); openFileDialog1.Filter = "XML file|*.xml"; openFileDialog1.Title = "Open XML"; openFileDialog1.Multiselect = true; if (openFileDialog1.ShowDialog() == DialogResult.OK) { foreach (string filePath in openFileDialog1.FileNames) { string roomName = Path.GetFileNameWithoutExtension(filePath); StreamReader sr = new StreamReader(filePath); d = (XmlContainers.Dungeon)xs.Deserialize(sr); sr.Close(); Room r = new Room(roomName, d); _rooms.Add(r); } RefreshListBox(lbRooms, _rooms); } }
public XmlContainers.Dungeon GetXMLDungeon() { XmlContainers.Dungeon d = new XmlContainers.Dungeon(); d.Name = "test"; d.Character = "0"; d.NumLevels = "1"; List <XmlContainers.Level> levels = new List <XmlContainers.Level>(); levels.Add(_level); d.Level = levels; return(d); }
public Room(string name, XmlContainers.Dungeon d) { Name = name; Level = d.Level[0]; SetRectangle(); }