private int _widgetState; //An integer for the widgets three stages, minimized, full-screen (teamlist) & full-screen (game-details). #endregion Fields #region Constructors public Widget(DataProvider dp) { InitializeComponent(); _dp = dp; generatePanels(dp); _widgetState = 0; }
/** * Loops trough matches, adding them to panels. **/ private void generatePanels(DataProvider dp) { foreach(Match match in dp.getMatches()){ generatePanel(_widgetPanel, match); Console.WriteLine("happened"); } }
private void _applylabelbutton_Click(object sender, EventArgs e) { Profile userProfile = new Profile(_gameList, _teamList, _playerList, _leagueList); DataProvider dp = new DataProvider(userProfile); Widget NeckBoard = new Widget(dp); this.Hide(); NeckBoard.Show(); }