void OnExitRegionComplete(Region regionEntered) { if (ExitRegionComplete != null) { monitorEvent = new MonitorEventArgs(); monitorEvent.Region = regionEntered; ExitRegionComplete(this, monitorEvent); } }
void OnDetermineStateForRegionComplete(int p0, Region p1) { if (DetermineStateForRegionComplete != null) { monitorEvent = new MonitorEventArgs(); monitorEvent.Region = p1; monitorEvent.State = p0; ; DetermineStateForRegionComplete(this, monitorEvent); } }