protected virtual void CreateNavigation() { m_Navmesh = new Navmesh(); m_Navigator = new NavigationEngine(m_Navmesh); m_Explorer = new ExploreEngine.Nearest(m_Navmesh, m_Navigator); m_Explorer.Enabled = false; }
public ExploreCellSelector(Nearest explorer) { this.explorer = explorer; if (!explorer.HintPos.IsZero()) { this.hint_pos = explorer.HintPos; } }