public BigMessageThread() { MessageInstance = new BigMessageHandler(); Tick += (sender, args) => { MessageInstance.Update(); }; }
public BigMessageThread() { MessageInstance = new BigMessageHandler(); BigMessageHandler.ScreenResolution = GTA.UI.Screen.Resolution; Tick += (sender, args) => { MessageInstance.Update(); }; }
public BigMessageThread() { MessageInstance = new BigMessageHandler(); Tick += BigMessageThread_Tick; }