//modify eclipse project public static void ModEclipseProject(string eclipseProjectPath, string modPath) { ELProject project = new ELProject(eclipseProjectPath); Mod mod = new Mod(modPath); ModEclipseProject(project, mod); }
public static void ModEclipseProject(ELProject project, Mod mod) { project.Apply(mod); UnityEngine.Debug.Log("Success. "); }