예제 #1
0
        public static void SendData(SuperWebSocket.WebSocketSession client, Ritsukage.RUPack pack)
        {
            if (!_isRunning)
            {
                return;
            }

            _server.SendData(client, pack.Encode());
        }
예제 #2
0
 private static void Server_DataReceived(SuperWebSocket.WebSocketSession client, byte[] data)
 {
     Ritsukage.RUPack pack = new Ritsukage.RUPack(data);
     Common.AppData.CQLog.InfoReceive("WebSocket Server", pack.ToString());
     LuaEnv.LuaStates.Run("ws_server", "ClientData", new
     {
         client,
         pack
     });
 }