public Collider(bool isStatic) { m_others = new List <Collider>(); CollisionManager.Register(this); m_isStatic = isStatic; }
public Collider() { m_others = new List <Collider>(); CollisionManager.Register(this); m_isStatic = false; }
public Collider(bool isStatic) { m_others = new List <Collider>(); CollisionManager.Register(this); m_isStatic = isStatic; }
public Collider() { m_others = new List <Collider>(); CollisionManager.Register(this); m_isStatic = false; }